X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=src%2Fscene-manager.cpp;h=0d4caebd51a024cea1c5c30c31c6b8a97d5c0621;hb=69ed7f57e6295034fa64ab2bf6d10da6882860ef;hp=9ef592fcbfaa10972e78b68010cda494265d9632;hpb=346c775ed6bc5b17d7360329d03583b0a443c6b8;p=guile-irrlicht.git diff --git a/src/scene-manager.cpp b/src/scene-manager.cpp index 9ef592f..0d4caeb 100644 --- a/src/scene-manager.cpp +++ b/src/scene-manager.cpp @@ -27,6 +27,7 @@ #include "box3d.h" #include "camera-scene-node.h" #include "device.h" +#include "gsubr.h" #include "keymap.h" #include "material.h" #include "mesh.h" @@ -43,34 +44,19 @@ extern "C" { init_scene_manager (void) { init_scene_manager_type (); - scm_c_define_gsubr ("add-animated-mesh-scene-node!", 2, 0, 1, - (scm_t_subr)irr_scene_addAnimatedMeshSceneNode); - scm_c_define_gsubr ("add-camera-scene-node!", 1, 0, 1, - (scm_t_subr)irr_scene_addCameraSceneNode); - scm_c_define_gsubr ("add-camera-scene-node-fps!", 1, 0, 1, - (scm_t_subr)irr_scene_addCameraSceneNodeFPS); - scm_c_define_gsubr ("add-cube-scene-node!", 1, 0, 1, - (scm_t_subr)irr_scene_addCubeSceneNode); - scm_c_define_gsubr ("add-custom-scene-node!", 5, 0, 1, - (scm_t_subr)irr_scene_addCustomSceneNode); - scm_c_define_gsubr ("add-octree-scene-node!", 2, 0, 1, - (scm_t_subr)irr_scene_addOctreeSceneNode); - scm_c_define_gsubr ("add-sphere-scene-node!", 1, 0, 1, - (scm_t_subr)irr_scene_addSphereSceneNode); - scm_c_define_gsubr ("create-fly-circle-animator", 1, 0, 1, - (scm_t_subr)irr_scene_createFlyCircleAnimator); - scm_c_define_gsubr ("create-fly-straight-animator", 4, 0, 1, - (scm_t_subr)irr_scene_createFlyStraightAnimator); - scm_c_define_gsubr ("create-rotation-animator", 2, 0, 0, - (scm_t_subr)irr_scene_createRotationAnimator); - scm_c_define_gsubr ("get-mesh", 2, 0, 0, (scm_t_subr)irr_scene_getMesh); - scm_c_define_gsubr ("get-root-scene-node", 1, 0, 0, (scm_t_subr)irr_scene_getRootSceneNode); - scm_c_define_gsubr ("get-scene-manager", 1, 0, 0, (scm_t_subr)irr_getSceneManager); - scm_c_export ("add-animated-mesh-scene-node!", "add-camera-scene-node!", - "add-camera-scene-node-fps!", "add-custom-scene-node!", "add-cube-scene-node!", - "add-octree-scene-node!", "add-sphere-scene-node!", "create-fly-circle-animator", - "create-fly-straight-animator", "create-rotation-animator", "get-mesh", - "get-root-scene-node", "get-scene-manager", NULL); + DEFINE_GSUBR ("add-animated-mesh-scene-node!", 2, 0, 1, irr_scene_addAnimatedMeshSceneNode); + DEFINE_GSUBR ("add-camera-scene-node!", 1, 0, 1, irr_scene_addCameraSceneNode); + DEFINE_GSUBR ("add-camera-scene-node-fps!", 1, 0, 1, irr_scene_addCameraSceneNodeFPS); + DEFINE_GSUBR ("add-cube-scene-node!", 1, 0, 1, irr_scene_addCubeSceneNode); + DEFINE_GSUBR ("add-custom-scene-node!", 5, 0, 1, irr_scene_addCustomSceneNode); + DEFINE_GSUBR ("add-octree-scene-node!", 2, 0, 1, irr_scene_addOctreeSceneNode); + DEFINE_GSUBR ("add-sphere-scene-node!", 1, 0, 1, irr_scene_addSphereSceneNode); + DEFINE_GSUBR ("create-fly-circle-animator", 1, 0, 1, irr_scene_createFlyCircleAnimator); + DEFINE_GSUBR ("create-fly-straight-animator", 4, 0, 1, irr_scene_createFlyStraightAnimator); + DEFINE_GSUBR ("create-rotation-animator", 2, 0, 0, irr_scene_createRotationAnimator); + DEFINE_GSUBR ("get-mesh", 2, 0, 0, irr_scene_getMesh); + DEFINE_GSUBR ("get-root-scene-node", 1, 0, 0, irr_scene_getRootSceneNode); + DEFINE_GSUBR ("get-scene-manager", 1, 0, 0, irr_getSceneManager); } DEFINE_WRAPPED_TYPE (irr::scene::ISceneManager*, "scene-manager",