X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=src%2Fscene-manager.cpp;h=03ae21dd2de8a89a27f5544ebe0a6a079dd166aa;hb=437db80e9b374e32d0bb5f7beeb4516fc1dd65c3;hp=0d4caebd51a024cea1c5c30c31c6b8a97d5c0621;hpb=68528ba0d56d77a3e803e984237c873515dc9618;p=guile-irrlicht.git diff --git a/src/scene-manager.cpp b/src/scene-manager.cpp index 0d4caeb..03ae21d 100644 --- a/src/scene-manager.cpp +++ b/src/scene-manager.cpp @@ -68,7 +68,7 @@ extern "C" { SCM mesh, SCM rest) { - SCM parent = scm_from_bool (0); + SCM parent = SCM_BOOL_F; SCM id = scm_from_int32 (-1); SCM position = scm_list_3 (scm_from_double (0), scm_from_double (0), @@ -79,7 +79,7 @@ extern "C" { SCM scale = scm_list_3 (scm_from_double (1), scm_from_double (1), scm_from_double (1)); - SCM also_add_if_mesh_pointer_zero = scm_from_bool (0); + SCM also_add_if_mesh_pointer_zero = SCM_BOOL_F; scm_c_bind_keyword_arguments ("add-animated-mesh-scene-node!", rest, (scm_t_keyword_arguments_flags)0, scm_from_utf8_keyword ("parent"), &parent, @@ -106,7 +106,7 @@ extern "C" { irr_scene_addCameraSceneNode (SCM wrapped_scene_manager, SCM rest) { - SCM parent = scm_from_bool (0); + SCM parent = SCM_BOOL_F; SCM position = scm_list_3 (scm_from_double (0), scm_from_double (0), scm_from_double (0)); @@ -114,7 +114,7 @@ extern "C" { scm_from_double (0), scm_from_double (100)); SCM id = scm_from_int32 (-1); - SCM make_active = scm_from_bool (1); + SCM make_active = SCM_BOOL_T; scm_c_bind_keyword_arguments ("add-camera-scene-node!", rest, (scm_t_keyword_arguments_flags)0, scm_from_utf8_keyword ("parent"), &parent, @@ -138,16 +138,16 @@ extern "C" { irr_scene_addCameraSceneNodeFPS (SCM wrapped_scene_manager, SCM rest) { - SCM parent = scm_from_bool (0); + SCM parent = SCM_BOOL_F; SCM rotate_speed = scm_from_double (100); SCM move_speed = scm_from_double (0.5); SCM id = scm_from_int32 (-1); - SCM key_map_array = scm_from_bool (0); + SCM key_map_array = SCM_BOOL_F; SCM key_map_size = scm_from_int32 (0); - SCM no_vertical_movement = scm_from_bool (0); + SCM no_vertical_movement = SCM_BOOL_F; SCM jump_speed = scm_from_double (0); - SCM invert_mouse = scm_from_bool (0); - SCM make_active = scm_from_bool (1); + SCM invert_mouse = SCM_BOOL_F; + SCM make_active = SCM_BOOL_T; scm_c_bind_keyword_arguments ("add-camera-scene-node-fps!", rest, (scm_t_keyword_arguments_flags)0, scm_from_utf8_keyword ("parent"), &parent, @@ -182,7 +182,7 @@ extern "C" { SCM rest) { SCM size = scm_from_double (10); - SCM parent = scm_from_bool (0); + SCM parent = SCM_BOOL_F; SCM id = scm_from_int32 (-1); SCM position = scm_list_3 (scm_from_double (0), scm_from_double (0), @@ -321,10 +321,10 @@ extern "C" { SCM wrapped_mesh, SCM rest) { - SCM parent = scm_from_bool (0); + SCM parent = SCM_BOOL_F; SCM id = scm_from_int32 (-1); SCM minimal_polys_per_node = scm_from_int32 (256); - SCM also_add_if_mesh_pointer_zero = scm_from_bool (0); + SCM also_add_if_mesh_pointer_zero = SCM_BOOL_F; scm_c_bind_keyword_arguments ("add-octree-scene-node!", rest, (scm_t_keyword_arguments_flags)0, scm_from_utf8_keyword ("parent"), &parent, @@ -360,7 +360,7 @@ extern "C" { { SCM radius = scm_from_double (5.0); SCM poly_count = scm_from_int32 (16); - SCM parent = scm_from_bool (0); + SCM parent = SCM_BOOL_F; SCM id = scm_from_int32 (-1); SCM position = scm_list_3 (scm_from_double (0), scm_from_double (0), @@ -436,8 +436,8 @@ extern "C" { SCM time_for_way, SCM rest) { - SCM loop = scm_from_bool (0); - SCM pingpong = scm_from_bool (0); + SCM loop = SCM_BOOL_F; + SCM pingpong = SCM_BOOL_F; scm_c_bind_keyword_arguments ("create-fly-straight-animator", rest, (scm_t_keyword_arguments_flags)0, scm_from_utf8_keyword ("loop"), &loop,