X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=src%2Fguile-irrlicht.cpp;h=1be3a397275b9aa912cdf7c5520a783999c02574;hb=60376e14c4cc35b3c8d7e069b083881b5ffe9032;hp=35e27f108879944c2120031b8c3721d2d55a0c67;hpb=5e5b0caed972e0b225199551aff09c399edb8d3c;p=guile-irrlicht.git diff --git a/src/guile-irrlicht.cpp b/src/guile-irrlicht.cpp index 35e27f1..1be3a39 100644 --- a/src/guile-irrlicht.cpp +++ b/src/guile-irrlicht.cpp @@ -27,15 +27,20 @@ #include "camera-scene-node.h" #include "cursor-control.h" #include "device.h" +#include "event-receiver.h" #include "file-archive.h" #include "file-system.h" +#include "gsubr.h" +#include "gui.h" +#include "gui-edit-box.h" #include "gui-element.h" #include "gui-environment.h" +#include "gui-image.h" +#include "gui-skin.h" #include "gui-static-text.h" #include "guile-irrlicht.h" #include "keymap.h" #include "material.h" -#include "material-flags.h" #include "mesh.h" #include "mesh-scene-node.h" #include "reference-counted.h" @@ -43,6 +48,7 @@ #include "scene-node.h" #include "scene-node-animator.h" #include "texture.h" +#include "timer.h" #include "vertex3d.h" #include "video-driver.h" #include "wchar.h" @@ -59,14 +65,18 @@ extern "C" { init_camera_scene_node (); init_cursor_control (); init_device (); + init_event_receiver (); init_file_archive (); init_file_system (); + init_gui (); + init_gui_edit_box (); init_gui_element (); init_gui_environment (); + init_gui_image (); + init_gui_skin (); init_gui_static_text (); init_keymap (); init_material (); - init_material_flag (); init_mesh (); init_mesh_scene_node (); init_reference_counted (); @@ -74,17 +84,18 @@ extern "C" { init_scene_node (); init_scene_node_animator (); init_texture (); + init_timer (); init_vertex3d (); init_video_driver (); // Shared procedures (used by two or more objects) - scm_c_define_gsubr ("draw-all", 1, 0, 0, (scm_t_subr)irr_drawAll); - scm_c_define_gsubr ("get-name", 1, 0, 0, (scm_t_subr)irr_getName); - scm_c_define_gsubr ("set-material!", 2, 0, 0, (scm_t_subr)irr_setMaterial); - scm_c_define_gsubr ("set-position!", 2, 0, 0, (scm_t_subr)irr_setPosition); - scm_c_define_gsubr ("set-visible!", 2, 0, 0, (scm_t_subr)irr_setVisible); - scm_c_export ("draw-all", "get-name", "set-material!", "set-position!", - "set-visible!", NULL); + DEFINE_GSUBR ("draw-all", 1, 0, 0, irr_drawAll); + DEFINE_GSUBR ("get-position", 1, 1, 0, irr_getPosition); + DEFINE_GSUBR ("get-name", 1, 0, 0, irr_getName); + DEFINE_GSUBR ("set-material!", 2, 0, 0, irr_setMaterial); + DEFINE_GSUBR ("set-material-flag!", 3, 0, 0, irr_setMaterialFlag); + DEFINE_GSUBR ("set-position!", 2, 0, 0, irr_setPosition); + DEFINE_GSUBR ("set-visible!", 2, 0, 0, irr_setVisible); } SCM @@ -120,6 +131,25 @@ extern "C" { } } + SCM + irr_getPosition (SCM wrapped_obj, + SCM i) + { + if (cursor_control_p (wrapped_obj)) + { + return irr_gui_getPosition (wrapped_obj); + } + else if (is_scene_node_object (wrapped_obj)) + { + return irr_scene_getPosition (wrapped_obj); + } + else + { + scm_error (scm_arg_type_key, NULL, "Cannot get position from object: ~S", + scm_list_1 (wrapped_obj), scm_list_1 (wrapped_obj)); + } + } + SCM irr_setMaterial (SCM wrapped_obj, SCM material) @@ -135,6 +165,22 @@ extern "C" { } } + SCM + irr_setMaterialFlag (SCM wrapped_obj, + SCM flag, + SCM newvalue) + { + if (is_scene_node_object (wrapped_obj)) + { + return irr_scene_ISceneNode_setMaterialFlag (wrapped_obj, flag, newvalue); + } + else + { + scm_error (scm_arg_type_key, NULL, "Cannot set material flag to object: ~S", + scm_list_1 (wrapped_obj), scm_list_1 (wrapped_obj)); + } + } + SCM irr_setPosition (SCM wrapped_obj, SCM position) @@ -143,13 +189,13 @@ extern "C" { { return irr_gui_setPosition (wrapped_obj, position); } - else if (scene_node_p (wrapped_obj) || mesh_scene_node_p (wrapped_obj)) + else if (is_scene_node_object (wrapped_obj)) { return irr_scene_setPosition (wrapped_obj, position); } else { - scm_error (scm_arg_type_key, NULL, "Cannot set position for object: ~S", + scm_error (scm_arg_type_key, NULL, "Cannot set position to object: ~S", scm_list_1 (wrapped_obj), scm_list_1 (wrapped_obj)); } } @@ -158,21 +204,23 @@ extern "C" { irr_setVisible (SCM wrapped_obj, SCM visible) { +#define SET_VISIBLE(OBJ) OBJ->setVisible (scm_to_bool (visible)); + if (cursor_control_p (wrapped_obj)) { - unwrap_cursor_control (wrapped_obj)->setVisible (scm_to_bool (visible)); + SET_VISIBLE (unwrap_cursor_control (wrapped_obj)); } else if (gui_element_p (wrapped_obj)) { - unwrap_gui_element (wrapped_obj)->setVisible (scm_to_bool (visible)); + SET_VISIBLE (unwrap_gui_element (wrapped_obj)); } - else if (scene_node_p (wrapped_obj)) + else if (is_scene_node_object (wrapped_obj)) { - unwrap_scene_node (wrapped_obj)->setVisible (scm_to_bool (visible)); + SET_VISIBLE (unwrap_scene_node (wrapped_obj)); } else { - scm_error (scm_arg_type_key, NULL, "Cannot set visibility for object: ~S", + scm_error (scm_arg_type_key, NULL, "Cannot set visibility to object: ~S", scm_list_1 (wrapped_obj), scm_list_1 (wrapped_obj)); } return SCM_UNSPECIFIED;