X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=src%2Fgacela.scm;h=f83e11737b920d59f2a64c670471edc8b4446a36;hb=e2ab9ffff05259980c1b333030fcb074d665acc1;hp=54691562bfe46ca5fa977c3111e617ef384bc0a5;hpb=e5fb1dc4dd17359c5769e4be4ece63df2c8bbade;p=gacela.git diff --git a/src/gacela.scm b/src/gacela.scm index 5469156..f83e117 100644 --- a/src/gacela.scm +++ b/src/gacela.scm @@ -208,7 +208,7 @@ (define-macro (run-game . code) - `(let ((game-function (lambda () ,@code))) + `(let ((game-function (lambda () (begin ,@code)))) (init-video-mode) (set-game-code game-function) (cond ((not (game-running?)) @@ -222,17 +222,19 @@ (set! game-loop (lambda () (set! running #t) - (do () ((quit?)) +; (do () ((quit?)) + (do () (#f) (init-frame-time) - (check-connections) - (eval-from-clients) - (process-events) - (cond ((not (quit?)) +; (check-connections) +; (eval-from-clients) +; (process-events) +; (cond ((not (quit?)) + (cond ((not #f) (glClear (+ GL_COLOR_BUFFER_BIT GL_DEPTH_BUFFER_BIT)) - (to-origin) - (refresh-active-objects) - (if (functionp game-code) (funcall game-code)) - (render-objects) +; (to-origin) +; (refresh-active-objects) + (if (procedure? game-code) (game-code)) +; (render-objects) (SDL_GL_SwapBuffers) (delay-frame)))) (set! running #f)))