X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=src%2Fgacela.scm;h=b9d13160dccac4bce3695d60fb0922e657d3393f;hb=1c898284a9d3ea84cda71e4ff3c6f39c0bba644b;hp=2b9a19ed975e43a2053c49ee78885552b3e19bc3;hpb=3bd2b76b06df2cae29900e213924b02b46ffcd3e;p=gacela.git diff --git a/src/gacela.scm b/src/gacela.scm index 2b9a19e..b9d1316 100644 --- a/src/gacela.scm +++ b/src/gacela.scm @@ -18,7 +18,6 @@ (define-module (gacela gacela) #:use-module (gacela events) #:use-module (gacela video) - #:use-module ((gacela video) #:renamer (symbol-prefix-proc 'video:)) #:use-module (gacela audio) #:use-module (ice-9 optargs) #:export (*title* @@ -50,15 +49,15 @@ define-mob lambda-mob define-checking-mobs) - #:re-export (translate - get-frame-time + #:re-export (get-frame-time 3d-mode?)) ;;; Main Loop -(define loop-flag #f) +(define game-loop-flag #f) (define game-loop-thread #f) +(define game-loop-procedure #f) (define-macro (run-in-game-loop proc) (let ((pgl (string->symbol (string-concatenate (list (symbol->string proc) "-in-game-loop")))) @@ -88,47 +87,85 @@ (run-in-game-loop resize-screen) (define-macro (game . code) - (if (null? code) - #f - `(call-with-new-thread (lambda () ,@code)))) + `(set! game-loop-procedure + ,(if (null? code) + `#f + `(lambda (game-elements) ,@code)))) (define (init-gacela) - (hide-all-mobs) +; (hide-all-mobs) (cond ((not game-loop-thread) (set! game-loop-thread (call-with-new-thread (lambda () (cond ((not (game-running?)) (game-loop)))))))) - (while (not loop-flag)) + (while (not game-loop-flag)) #t) (define (quit-gacela) - (hide-all-mobs) +; (hide-all-mobs) (set! game-loop-thread #f) - (set! loop-flag #f)) + (set! game-loop-flag #f) + (quit-video)) (define (game-loop) - (refresh-active-mobs) +; (refresh-active-mobs) (init-video *width-screen* *height-screen* *bpp-screen* #:title *title* #:mode *mode* #:fps *frames-per-second*) - (set! loop-flag #t) - (while loop-flag - (init-frame-time) + (set! game-loop-flag #t) + (let loop ((game-elements '())) + (cond (game-loop-flag + (init-frame-time) ; (check-connections) - (process-events) - (cond ((quit-signal?) - (quit-gacela)) - (else - (clear-screen) - (to-origin) - (refresh-active-mobs) - (run-mobs) - (draw-bricks) - (flip-screen) - (delay-frame)))) - (quit-video)) - -(define (gacela-script args) - (while loop-flag (sleep 1))) + (process-events) + (cond ((quit-signal?) + (quit-gacela)) + (else + (clear-screen) + (to-origin) +; (refresh-active-mobs) +; (run-mobs) +; (run-extensions) + (if game-loop-procedure + (catch #t + (lambda () (set! game-elements (game-loop-procedure game-elements))) + (lambda (key . args) #f))) + (process-game-elements game-elements) + (flip-screen) + (delay-frame) + (loop game-elements))))))) (define (game-running?) - loop-flag) + game-loop-flag) + +(define (process-game-elements elements) + (cond ((not (list? elements)) + (process-game-elements (list elements))) + (else + (draw-meshes (filter (lambda (e) (mesh? e)) elements))))) + +(define (draw-meshes meshes) + (cond ((null? meshes) #t) + (else + (catch #t + (lambda () (mesh-draw (car meshes))) + (lambda (key . args) #f)) + (draw-meshes (cdr meshes))))) + +;;; Extensions to main loop + +(define extensions '()) + +(define (add-extension! proc pri) + "Add an extension with a priority to the main loop" + (set! extensions + (sort (assoc-set! extensions proc pri) + (lambda (a b) + (< (cdr a) (cdr b)))))) + +(define (remove-extension! proc) + "Remove an extension from the main loop" + (set! extensions + (assoc-remove! extensions proc))) + +(define (run-extensions) + (for-each (lambda (x) ((car x))) extensions)) ;;; Game Properties @@ -339,35 +376,6 @@ ,@body)) -;;; Bricks Factory - -(define active-bricks '()) - -(define* (draw-bricks #:optional (bricks active-bricks)) - (cond ((not (null? bricks)) - ((car bricks)) - (draw-bricks (cdr bricks))))) - -(define-macro (show-brick brick-name) - `(set! active-bricks (cons (lambda () (,brick-name)) active-bricks))) - -(define-macro (simple-brick brick-code) - (let ((name (gensym))) - `(begin - (define (,name) - ,brick-code) - (show-brick ,name) - ,name))) - - -;;; Primitive bricks - -(define-macro (draw-square . args) - `(simple-brick (apply video:draw-square ',args))) - -(re-export video:draw-square) - - (module-map (lambda (sym var) (if (not (eq? sym '%module-public-interface)) (module-export! (current-module) (list sym))))