X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=src%2Fgacela.scm;h=1a5a0d96fff0662c449c52e356200005b61b3df9;hb=65b948c4b2b72bbf86304e9e2d84e0527b69b97f;hp=63d6bd3e6992ea3d5703671faf90a699d80c385c;hpb=e2b3664ab965f251fb9ec1e5588510293ef52e61;p=gacela.git diff --git a/src/gacela.scm b/src/gacela.scm index 63d6bd3..1a5a0d9 100644 --- a/src/gacela.scm +++ b/src/gacela.scm @@ -33,7 +33,6 @@ game-loop gacela-script game-running? - set-game-code show-mob-hash hide-mob-hash get-active-mobs @@ -50,15 +49,13 @@ define-mob lambda-mob define-checking-mobs) - #:re-export (translate - get-frame-time + #:re-export (get-frame-time 3d-mode?)) ;;; Main Loop (define loop-flag #f) -(define game-code #f) (define game-loop-thread #f) (define-macro (run-in-game-loop proc) @@ -89,49 +86,43 @@ (run-in-game-loop resize-screen) (define-macro (game . code) - `(let ((game-function ,(if (null? code) - `(lambda () #f) - `(lambda () ,@code)))) - (set-game-code game-function) - (cond ((not (game-running?)) - (game-loop))))) + (if (null? code) + #f + `(call-with-new-thread (lambda () ,@code)))) (define (init-gacela) (hide-all-mobs) - (set-game-code (lambda () #f)) (cond ((not game-loop-thread) - (set! game-loop-thread (call-with-new-thread (lambda () (game)))))) + (set! game-loop-thread (call-with-new-thread (lambda () (cond ((not (game-running?)) (game-loop)))))))) (while (not loop-flag)) #t) (define (quit-gacela) (hide-all-mobs) - (set-game-code (lambda () #f)) (set! game-loop-thread #f) - (set! loop-flag #f)) + (set! loop-flag #f) + (quit-video)) (define (game-loop) (refresh-active-mobs) (init-video *width-screen* *height-screen* *bpp-screen* #:title *title* #:mode *mode* #:fps *frames-per-second*) (set! loop-flag #t) - (while loop-flag - (init-frame-time) + (let loop () + (cond (loop-flag + (init-frame-time) ; (check-connections) - (process-events) - (cond ((quit-signal?) - (quit-gacela)) - (else - (clear-screen) - (to-origin) - (refresh-active-mobs) - (if (procedure? game-code) - (catch #t - (lambda () (game-code)) - (lambda (key . args) #f))) - (run-mobs) - (flip-screen) - (delay-frame)))) - (quit-video)) + (process-events) + (cond ((quit-signal?) + (quit-gacela)) + (else + (clear-screen) + (to-origin) + (refresh-active-mobs) + (run-mobs) + (run-extensions) + (flip-screen) + (delay-frame) + (loop))))))) (define (gacela-script args) (while loop-flag (sleep 1))) @@ -139,8 +130,25 @@ (define (game-running?) loop-flag) -(define (set-game-code game-function) - (set! game-code game-function)) + +;;; Extensions to main loop + +(define extensions '()) + +(define (add-extension! proc pri) + "Add an extension with a priority to the main loop" + (set! extensions + (sort (assoc-set! extensions proc pri) + (lambda (a b) + (< (cdr a) (cdr b)))))) + +(define (remove-extension! proc) + "Remove an extension from the main loop" + (set! extensions + (assoc-remove! extensions proc))) + +(define (run-extensions) + (for-each (lambda (x) ((car x))) extensions)) ;;; Game Properties @@ -349,3 +357,9 @@ (define-macro (define-scene name . body) `(define (,name) ,@body)) + + +(module-map (lambda (sym var) + (if (not (eq? sym '%module-public-interface)) + (module-export! (current-module) (list sym)))) + (current-module))