X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=src%2Fanimated-mesh-scene-node.h;fp=src%2Fanimated-mesh-scene-node.h;h=9858cf2e8048588881d21a2bcf28349f48ed4cd7;hb=2806f03eafc48ec9ef02a3dc2d74133eaf11ccc1;hp=0000000000000000000000000000000000000000;hpb=a8ec20de5146479a15d388393b37bbf3e346f619;p=guile-irrlicht.git diff --git a/src/animated-mesh-scene-node.h b/src/animated-mesh-scene-node.h new file mode 100644 index 0000000..9858cf2 --- /dev/null +++ b/src/animated-mesh-scene-node.h @@ -0,0 +1,39 @@ +/* guile-irrlicht --- GNU Guile bindings for Irrlicht Engine + + Copyright (C) 2020 Javier Sancho + + This file is part of guile-irrlicht. + + guile-irrlicht is free software; you can redistribute it and/or modify + it under the terms of the GNU Lesser General Public License as + published by the Free Software Foundation; either version 3 of the + License, or (at your option) any later version. + + guile-irrlicht is distributed in the hope that it will be useful, but + WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with guile-irrlicht. If not, see + . +*/ + +#ifndef __GUILE_IRRLICHT_ANIMATED_MESH_SCENE_NODE_H_INCLUDED__ +#define __GUILE_IRRLICHT_ANIMATED_MESH_SCENE_NODE_H_INCLUDED__ + +#include +#include +#include "wrapped.h" + +extern "C" { + + void + init_animated_mesh_scene_node (void); + + DECLARE_WRAPPED_TYPE (irr::scene::IAnimatedMeshSceneNode*, init_animated_mesh_scene_node_type, + animated_mesh_scene_node_p, + wrap_animated_mesh_scene_node, unwrap_animated_mesh_scene_node); +} + +#endif