X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=src%2Fanimated-mesh-scene-node.cpp;h=27f3872103a41d237ed358dae2d55ffb69f3b0d7;hb=df1ada6981c0c98038ba5fe2f09993934405dff2;hp=be46b3ab60bfb4aa047f1dbebbdf27cb8fed8046;hpb=2806f03eafc48ec9ef02a3dc2d74133eaf11ccc1;p=guile-irrlicht.git diff --git a/src/animated-mesh-scene-node.cpp b/src/animated-mesh-scene-node.cpp index be46b3a..27f3872 100644 --- a/src/animated-mesh-scene-node.cpp +++ b/src/animated-mesh-scene-node.cpp @@ -21,7 +21,10 @@ #include #include + +#include "animated-mesh-md2.h" #include "animated-mesh-scene-node.h" +#include "gsubr.h" #include "wrapped.h" extern "C" { @@ -30,10 +33,32 @@ extern "C" { init_animated_mesh_scene_node (void) { init_animated_mesh_scene_node_type (); + DEFINE_GSUBR ("set-frame-loop!", 3, 0, 0, irr_scene_setFrameLoop); + DEFINE_GSUBR ("set-md2-animation!", 2, 0, 0, irr_scene_setMD2Animation); } DEFINE_WRAPPED_TYPE (irr::scene::IAnimatedMeshSceneNode*, "animated-mesh-scene-node", init_animated_mesh_scene_node_type, animated_mesh_scene_node_p, wrap_animated_mesh_scene_node, unwrap_animated_mesh_scene_node); + SCM + irr_scene_setFrameLoop (SCM wrapped_animated_mesh_scene_node, + SCM begin, + SCM end) + { + return scm_from_bool + (unwrap_animated_mesh_scene_node (wrapped_animated_mesh_scene_node)-> + setFrameLoop (scm_to_int32 (begin), + scm_to_int32 (end))); + } + + SCM + irr_scene_setMD2Animation (SCM wrapped_animated_mesh_scene_node, + SCM anim) + { + return scm_from_bool + (unwrap_animated_mesh_scene_node (wrapped_animated_mesh_scene_node)-> + setMD2Animation (scm_to_md2_animation_type (anim))); + } + }