X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=irrlicht%2Fscene.scm;h=c1fac94bea43aa1d63b0f6737d25a77d0af56a3d;hb=cda8d6e3636e9ad6878b8e6b0c4449f6f9c635f0;hp=da0336b58d21edbef4e0912b2eb197e9ab70bbb1;hpb=f87cd7913fc377761f6212859d84e0369b64fa49;p=guile-irrlicht.git diff --git a/irrlicht/scene.scm b/irrlicht/scene.scm index da0336b..c1fac94 100644 --- a/irrlicht/scene.scm +++ b/irrlicht/scene.scm @@ -24,7 +24,8 @@ #:use-module (irrlicht base) #:use-module (irrlicht foreign) #:use-module (irrlicht io) - #:use-module (irrlicht irr)) + #:use-module (irrlicht irr) + #:use-module (irrlicht video)) ;; IMesh @@ -45,7 +46,9 @@ (define-class () (irr-class #:init-value "ISceneManager" #:getter irr-class)) -(define-method (add-animated-mesh-scene-node! (scene-manager ) mesh . rest) +(define-method (add-animated-mesh-scene-node! (scene-manager ) + (mesh ) + . rest) (let-keywords rest #f ((parent (make )) (id -1) @@ -65,6 +68,23 @@ scale also-add-if-mesh-pointer-zero)))) +(define-method (add-camera-scene-node! (scene-manager ) . rest) + (let-keywords rest #f + ((parent (make )) + (position '(0 0 0)) + (lookat '(0 0 100)) + (id -1) + (make-active #t)) + (make + #:irr-pointer + ((get-irrlicht-proc "addCameraSceneNode" scene-manager parent) + (irr-pointer scene-manager) + (irr-pointer parent) + position + lookat + id + make-active)))) + (define-method (get-mesh (scene-manager ) filename) (make #:irr-pointer @@ -72,18 +92,42 @@ (irr-pointer scene-manager) filename))) -(export add-animated-mesh-scene-node! get-mesh) +(export add-animated-mesh-scene-node! add-camera-scene-node! get-mesh) ;; ISceneNode (define-class () (irr-class #:init-value "ISceneNode" #:getter irr-class)) -(export ) +(define-method (set-material-flag! (node ) flag new-value) + ((get-irrlicht-proc "setMaterialFlag" node) + (irr-pointer node) + flag + new-value)) +(define-method (set-material-texture! (node ) texture-layer (texture )) + ((get-irrlicht-proc "setMaterialTexture" node) + (irr-pointer node) + texture-layer + (irr-pointer texture))) -;; ISceneNode +(export set-material-flag! set-material-texture!) + + +;; IAnimatedMeshSceneNode (define-class () (irr-class #:init-value "IAnimatedMeshSceneNode" #:getter irr-class)) -(export ) +(define-method (set-md2-animation! (node ) anim) + ((get-irrlicht-proc "setMD2Animation" node) + (irr-pointer node) + anim)) + +(export set-md2-animation!) + + +;; ICameraSceneNode +(define-class () + (irr-class #:init-value "ICameraSceneNode" #:getter irr-class)) + +(export )