X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=irrlicht%2Fscene.scm;h=65f1e9b6e4e4e37df5eb5aed6a20a8581feb3342;hb=3bb58c2b45af12c0f9c9eac648e67ac6fa90e104;hp=3cdc6890fdd8e99dce1c7c47cacaeec46133347e;hpb=aedbf810996ce4bd355541e462e620e6873d45c8;p=guile-irrlicht.git diff --git a/irrlicht/scene.scm b/irrlicht/scene.scm index 3cdc689..65f1e9b 100644 --- a/irrlicht/scene.scm +++ b/irrlicht/scene.scm @@ -23,9 +23,9 @@ #:use-module (ice-9 optargs) #:use-module (irrlicht base) #:use-module (irrlicht foreign) - #:use-module (irrlicht io) - #:use-module (irrlicht irr) - #:use-module (irrlicht video)) + #:use-module ((irrlicht io) #:select ()) + #:use-module ((irrlicht irr) #:select ( )) + #:use-module ((irrlicht video) #:select ())) ;; IMesh @@ -223,6 +223,10 @@ (let ((getAbsoluteTransformation (get-irrlicht-proc "getAbsoluteTransformation" node))) (getAbsoluteTransformation node))) +(define-method (get-position (node )) + (let ((getPosition (get-irrlicht-proc "getPosition" node))) + (getPosition node))) + (define-method (set-material-flag! (node ) flag new-value) ((get-irrlicht-proc "setMaterialFlag" node) node @@ -239,20 +243,36 @@ (let ((setPosition (get-irrlicht-proc "setPosition" node))) (setPosition node new-pos))) -(export add-animator! get-absolute-transformation set-material-flag! - set-material-texture! set-position!) +(define-method (set-rotation! (node ) rotation) + (let ((setRotation (get-irrlicht-proc "setRotation" node))) + (setRotation node rotation))) + +(define-method (set-scale! (node ) scale) + (let ((setScale (get-irrlicht-proc "setScale" node))) + (setScale node scale))) + +(export add-animator! get-absolute-transformation get-position set-material-flag! + set-material-texture! set-position! set-rotation! set-scale!) ;; IAnimatedMeshSceneNode (define-class () (irr-class #:init-value "IAnimatedMeshSceneNode")) +(define-method (set-animation-speed! (node ) frames-per-second) + (let ((setAnimationSpeed (get-irrlicht-proc "setAnimationSpeed" node))) + (setAnimationSpeed node frames-per-second))) + +(define-method (set-frame-loop! (node ) begin end) + (let ((setFrameLoop (get-irrlicht-proc "setFrameLoop" node))) + (setFrameLoop node begin end))) + (define-method (set-md2-animation! (node ) anim) ((get-irrlicht-proc "setMD2Animation" node) node anim)) -(export set-md2-animation!) +(export set-animation-speed! set-frame-loop! set-md2-animation!) ;; ICameraSceneNode