X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=irrlicht%2Fscene.scm;h=260bf9b687f3dfd6969b444d357c448d40809eb9;hb=c59d2be798005a3684d75c3f561568ad2cdac9c7;hp=6f6d5e920b598eb076f08688405e93f6cb9d4a64;hpb=73e48b7e6472724899af8284491802e950156004;p=guile-irrlicht.git diff --git a/irrlicht/scene.scm b/irrlicht/scene.scm index 6f6d5e9..260bf9b 100644 --- a/irrlicht/scene.scm +++ b/irrlicht/scene.scm @@ -20,34 +20,181 @@ (define-module (irrlicht scene) #:use-module (oop goops) + #:use-module (ice-9 optargs) #:use-module (irrlicht base) #:use-module (irrlicht foreign) - #:use-module (irrlicht irr)) + #:use-module (irrlicht io) + #:use-module (irrlicht irr) + #:use-module (irrlicht video)) ;; IMesh (define-class () - (irr-class #:init-value "IMesh" #:getter irr-class)) + (irr-class #:init-value "IMesh")) (export ) ;; IAnimatedMesh (define-class () - (irr-class #:init-value "IAnimatedMesh" #:getter irr-class)) + (irr-class #:init-value "IAnimatedMesh")) (export ) ;; ISceneManager (define-class () - (irr-class #:init-value "ISceneManager" #:getter irr-class)) + (irr-class #:init-value "ISceneManager")) + +(define-method (add-animated-mesh-scene-node! (scene-manager ) + (mesh ) + . rest) + (let-keywords rest #f + ((parent (make )) + (id -1) + (position '(0 0 0)) + (rotation '(0 0 0)) + (scale '(1 1 1)) + (also-add-if-mesh-pointer-zero #f)) + (make + #:irr-pointer + ((get-irrlicht-proc "addAnimatedMeshSceneNode" scene-manager parent) + scene-manager + mesh + parent + id + position + rotation + scale + also-add-if-mesh-pointer-zero)))) + +(define-method (add-camera-scene-node! (scene-manager ) . rest) + (let-keywords rest #f + ((parent (make )) + (position '(0 0 0)) + (lookat '(0 0 100)) + (id -1) + (make-active #t)) + (make + #:irr-pointer + ((get-irrlicht-proc "addCameraSceneNode" scene-manager parent) + scene-manager + parent + position + lookat + id + make-active)))) + +(define-method (add-camera-scene-node-fps! (scene-manager ) . rest) + (let-keywords rest #f + ((parent (make )) + (rotate-speed 100) + (move-speed 0.5) + (id -1) + (key-map-array (make )) + (key-map-size 0) + (no-vertical-movement #f) + (jump-speed 0) + (invert-mouse #f) + (make-active #t)) + (let ((addCameraSceneNodeFPS (get-irrlicht-proc "addCameraSceneNodeFPS" + scene-manager parent))) + (make + #:irr-pointer + (addCameraSceneNodeFPS scene-manager #:parent parent #:rotate-speed rotate-speed + #:move-speed move-speed #:id id #:key-map-array key-map-array + #:key-map-size key-map-size + #:no-vertical-movement no-vertical-movement + #:jump-speed jump-speed #:invert-mouse invert-mouse + #:make-active make-active))))) + +(define-method (add-octree-scene-node! (scene-manager ) + (mesh ) + . rest) + (let-keywords rest #f + ((parent (make )) + (id -1) + (minimal-polys-per-node 512) + (also-add-if-mesh-pointer-zero #f)) + (let ((addOctreeSceneNode (get-irrlicht-proc "addOctreeSceneNode" scene-manager parent mesh))) + (make + #:irr-pointer + (addOctreeSceneNode scene-manager mesh parent id minimal-polys-per-node + also-add-if-mesh-pointer-zero))))) + +(define-method (add-octree-scene-node! (scene-manager ) + (mesh ) + . rest) + (let-keywords rest #f + ((parent (make )) + (id -1) + (minimal-polys-per-node 256) + (also-add-if-mesh-pointer-zero #f)) + (let ((addOctreeSceneNode (get-irrlicht-proc "addOctreeSceneNode" scene-manager parent mesh))) + (make + #:irr-pointer + (addOctreeSceneNode scene-manager mesh parent id minimal-polys-per-node + also-add-if-mesh-pointer-zero))))) + +(define-method (draw-all (scene-manager )) + ((get-irrlicht-proc "drawAll" scene-manager) + scene-manager)) (define-method (get-mesh (scene-manager ) filename) (make #:irr-pointer ((get-irrlicht-proc "getMesh" scene-manager) - (irr-pointer scene-manager) + scene-manager filename))) -(export get-mesh) +(export add-animated-mesh-scene-node! add-camera-scene-node! + add-camera-scene-node-fps! add-octree-scene-node! draw-all get-mesh) + + +;; ISceneNode +(define-class () + (irr-class #:init-value "ISceneNode")) + +(define-method (set-material-flag! (node ) flag new-value) + ((get-irrlicht-proc "setMaterialFlag" node) + node + flag + new-value)) + +(define-method (set-material-texture! (node ) texture-layer (texture )) + ((get-irrlicht-proc "setMaterialTexture" node) + node + texture-layer + texture)) + +(define-method (set-position! (node ) new-pos) + (let ((setPosition (get-irrlicht-proc "setPosition" node))) + (setPosition node new-pos))) + +(export set-material-flag! set-material-texture! set-position!) + + +;; IAnimatedMeshSceneNode +(define-class () + (irr-class #:init-value "IAnimatedMeshSceneNode")) + +(define-method (set-md2-animation! (node ) anim) + ((get-irrlicht-proc "setMD2Animation" node) + node + anim)) + +(export set-md2-animation!) + + +;; ICameraSceneNode +(define-class () + (irr-class #:init-value "ICameraSceneNode")) + +(export ) + + +;; IMeshSceneNode +(define-class () + (irr-class #:init-value "IMeshSceneNode")) + +(export )