X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=irrlicht%2Fbindings%2Fscene.scm;h=cbb75a4d516f9b83cea4e0a668e70593ca0d8349;hb=86e2a7367842fd005dda3b20454f370d4ebfcf2c;hp=2cf4568ae623c9f6708fb18936385401eb4a31f6;hpb=84886d64879f76a593b79327836b5d251d23af53;p=guile-irrlicht.git diff --git a/irrlicht/bindings/scene.scm b/irrlicht/bindings/scene.scm index 2cf4568..cbb75a4 100644 --- a/irrlicht/bindings/scene.scm +++ b/irrlicht/bindings/scene.scm @@ -19,9 +19,8 @@ (define-module (irrlicht bindings scene) - #:use-module (system foreign)) - -(define cirr (dynamic-link "libCIrrlicht")) + #:use-module (system foreign) + #:use-module (irrlicht util foreign)) ;; irr_scene_EMD2_ANIMATION_TYPE enum (define-public EMAT_STAND 0) @@ -48,44 +47,47 @@ (define-public EMAT_COUNT 21) ;; Scene functions -(define-public add-animated-mesh-scene-node - (pointer->procedure - '* - (dynamic-func "irr_scene_addAnimatedMeshSceneNode" cirr) - (list '* '* '* int '* '* '* int))) - -(define-public add-camera-scene-node - (pointer->procedure - '* - (dynamic-func "irr_scene_addCameraSceneNode" cirr) - (list '* '* '* '* int int))) - -(define-public draw-all - (pointer->procedure - void - (dynamic-func "irr_scene_drawAll" cirr) - (list '*))) - -(define-public get-mesh - (pointer->procedure - '* - (dynamic-func "irr_scene_getMesh" cirr) - (list '* '*))) - -(define-public set-material-flag-am - (pointer->procedure - void - (dynamic-func "irr_scene_setMaterialFlagAM" cirr) - (list '* int int))) - -(define-public set-material-texture-am - (pointer->procedure - void - (dynamic-func "irr_scene_setMaterialTextureAM" cirr) - (list '* int '*))) - -(define-public set-md2-animation - (pointer->procedure - void - (dynamic-func "irr_scene_setMD2Animation" cirr) - (list '* int))) +(define-foreign add-animated-mesh-scene-node + '* "irr_scene_addAnimatedMeshSceneNode" (list '* '* '* int '* '* '* int)) + +(define-foreign add-animator + void "irr_scene_addAnimator" (list '* '*)) + +(define-foreign add-camera-scene-node + '* "irr_scene_addCameraSceneNode" (list '* '* '* '* int int)) + +(define-foreign add-camera-scene-node-fps + '* "irr_scene_addCameraSceneNodeFPS" (list '* '* float float int '* int int float int int)) + +(define-foreign add-custom-scene-node + '* "irr_scene_addCustomSceneNode" (list '* '* int '* '* '* '* '* '* '*)) + +(define-foreign add-octree-scene-node + '* "irr_scene_addOctreeSceneNode" (list '* '* '* int int int)) + +(define-foreign create-rotation-animator + '* "irr_scene_createRotationAnimator" (list '* '*)) + +(define-foreign draw-all + void "irr_scene_drawAll" (list '*)) + +(define-foreign get-absolute-transformation + '* "irr_scene_getAbsoluteTransformation" (list '*)) + +(define-foreign get-mesh + '* "irr_scene_getMesh" (list '* '*)) + +(define-foreign get-root-scene-node + '* "irr_scene_getRootSceneNode" (list '*)) + +(define-foreign set-material-flag + void "irr_scene_setMaterialFlag" (list '* int int)) + +(define-foreign set-material-texture + void "irr_scene_setMaterialTexture" (list '* int '*)) + +(define-foreign set-md2-animation + void "irr_scene_setMD2Animation" (list '* int)) + +(define-foreign set-position + void "irr_scene_setPosition" (list '* '*))