X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=include%2Fcirrlicht.h;h=c90a4e944d544bd6653419b1e5861fe3d0a0ebef;hb=75c3ceb26453f2b265c3eabdd7518d26abfeed1c;hp=f00e28c28aa1ec96762e53eb7e229d5808a58acd;hpb=0f5922af37242ffe33f1b83f5bdfff79639b5d5a;p=c-irrlicht.git diff --git a/include/cirrlicht.h b/include/cirrlicht.h index f00e28c..c90a4e9 100644 --- a/include/cirrlicht.h +++ b/include/cirrlicht.h @@ -22,32 +22,45 @@ #ifndef __C_IRRLICHT_H_INCLUDED__ #define __C_IRRLICHT_H_INCLUDED__ +#include +#include + #include "aabbox3d.h" +#include "CIrrCompileConfig.h" #include "dimension2d.h" #include "EDriverTypes.h" #include "EMaterialFlags.h" +#include "EMaterialTypes.h" +#include "EPrimitiveTypes.h" #include "IAnimatedMeshMD2.h" #include "IAnimatedMeshSceneNode.h" #include "ICameraSceneNode.h" #include "ICursorControl.h" -#include "ICustomSceneNode.h" #include "IFileArchive.h" #include "IFileSystem.h" #include "IGUIEnvironment.h" #include "IGUIElement.h" #include "IGUIStaticText.h" #include "IMeshSceneNode.h" +#include "IReferenceCounted.h" #include "IrrlichtDevice.h" +#include "irrMath.h" #include "irrTypes.h" #include "ISceneManager.h" #include "ISceneNode.h" +#include "ISceneNodeAnimator.h" #include "ITexture.h" #include "IVideoDriver.h" +#include "matrix4.h" #include "rect.h" +#include "S3DVertex.h" #include "SColor.h" #include "SExposedVideoData.h" #include "SKeyMap.h" #include "SMaterial.h" +#include "SMaterialLayer.h" +#include "SVertexIndex.h" +#include "vector2d.h" #include "vector3d.h" #ifdef __cplusplus @@ -57,10 +70,10 @@ extern "C" { irr_IrrlichtDevice* irr_createDevice(irr_video_E_DRIVER_TYPE deviceType, const irr_core_dimension2d_u32* windowSize, - unsigned int bits, - int fullscreen, - int stencilbuffer, - int vsync); + uint32_t bits, + bool fullscreen, + bool stencilbuffer, + bool vsync); #ifdef __cplusplus }