X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=gacela_objects.lisp;fp=gacela_objects.lisp;h=4f55f6e2c9372f299ef41528eba30f58a93f37cd;hb=ef32e643b25797f25baf38ea8eb430f8a273a7e7;hp=0000000000000000000000000000000000000000;hpb=0678570f5ab17948ac2c1c23821abbcbc0a8bbb6;p=gacela.git diff --git a/gacela_objects.lisp b/gacela_objects.lisp new file mode 100755 index 0000000..4f55f6e --- /dev/null +++ b/gacela_objects.lisp @@ -0,0 +1,98 @@ +;;; Gacela, a GNU Common Lisp extension for fast games development +;;; Copyright (C) 2009 by Javier Sancho Fernandez +;;; +;;; This program is free software: you can redistribute it and/or modify +;;; it under the terms of the GNU General Public License as published by +;;; the Free Software Foundation, either version 3 of the License, or +;;; (at your option) any later version. +;;; +;;; This program is distributed in the hope that it will be useful, +;;; but WITHOUT ANY WARRANTY; without even the implied warranty of +;;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +;;; GNU General Public License for more details. +;;; +;;; You should have received a copy of the GNU General Public License +;;; along with this program. If not, see . + + +(eval-when (compile load eval) + (when (not (find-package 'gacela)) (make-package 'gacela :nicknames '(gg) :use '(lisp))) + (in-package 'gacela :nicknames '(gg) :use '(lisp))) + + +;;; Behaviours of objects + +(defmacro make-behaviour (name attr &rest code) + `(defun ,(get-behaviour-fun-name name) (object) + (let ,(mapcar #'attribute-definition attr) + ,@code + ,(cons 'progn (mapcar #'attribute-save (reverse attr))) + object))) + +(defun get-behaviour-fun-name (name) + (intern (concatenate 'string "BEHAVIOUR-" (string name)) 'gacela)) + +(defun attribute-name (attribute) + (intern (string attribute) 'keyword)) + +(defun attribute-definition (attribute) + (let* ((name (cond ((listp attribute) (car attribute)) + (t attribute))) + (pname (attribute-name name)) + (value (cond ((listp attribute) (cadr attribute))))) + `(,name (getf object ,pname ,value)))) + +(defun attribute-save (attribute) + (let* ((name (cond ((listp attribute) (car attribute)) + (t attribute))) + (pname (attribute-name name))) + `(setf (getf object ,pname) ,name))) + + + +;;; Objects Factory + +(let (active-objects objects-to-add objects-to-kill) + (defun add-object (object) + (push object objects-to-add)) + + (defun kill-object (object) + (push object objects-to-kill)) + + (defun kill-all-objects () + (setq active-objects nil objects-to-add nil objects-to-kill nil)) + + (defun refresh-active-objects () + (cond (objects-to-add + (setq active-objects (union active-objects objects-to-add)) + (setq objects-to-add nil))) + (cond (objects-to-kill + (setq active-objects (reverse (set-difference active-objects objects-to-kill))) + (setq objects-to-kill nil)))) + + (defun render-boxes () + (labels ((render (l) + (cond (l (funcall (render-fun-name (car l))) + (render (cdr l)))))) + (render visible-boxes)))) + + +(defmacro make-box (name attr &rest code) + `(progn + (let ,(union '((rx 0) (ry 0) (rz 0)) attr) + (defun ,(render-fun-name name) () ,@code) + (defun ,(get-props-fun-name name) () (list :rx rx :ry ry :rz rz))) + (add-box ',name))) + +(defmacro make-object (name &key attr bhv look) + `(let ((object '(:name ,name))) + (union object + (union ,(make-object-attributes attr) + (union ,(make-object-behaviour bhv) + ,(make-object-look look)))))) + +(defun make-object-attributes (attr)) + +(defun make-object-behaviour (bhv)) + +(defun make-object-look (look))