X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=gacela_draw.lisp;h=93575a36b578178f578e4ab5ab6d425d7f875ed1;hb=4f2a527eb9aec9616363c098bc9974db1b5cf3b8;hp=dae68d4f8fced5924fb1f038327bd4d6d293158e;hpb=b759213b0c812ba0ea93034420271ec77edd1e8d;p=gacela.git diff --git a/gacela_draw.lisp b/gacela_draw.lisp index dae68d4..93575a3 100644 --- a/gacela_draw.lisp +++ b/gacela_draw.lisp @@ -14,14 +14,20 @@ ;;; You should have received a copy of the GNU General Public License ;;; along with this program. If not, see . -(in-package :gacela) + +(eval-when (compile load eval) + (when (not (find-package 'gacela)) (make-package 'gacela :nicknames '(gg) :use '(lisp))) + (in-package 'gacela :nicknames '(gg) :use '(lisp))) + (defmacro with-color (color &body code) (cond (color - `(let ((original-color (get-current-color))) + `(let ((original-color (get-current-color)) + result) (apply #'set-current-color ,color) - ,@code - (apply #'set-current-color original-color))) + (setq result ,@code) + (apply #'set-current-color original-color) + result)) (t `(progn ,@code)))) @@ -65,13 +71,25 @@ (cond ((/= image 0) (let* ((width (surface-w image)) (height (surface-h image)) (power-2 (nearest-power-of-two (min width height))) - (zoomx (/ power-2 width)) (zoomy (/ power-2 height)) zoomed-image) - (cond ((and (= zoomx 1) (= zoomy 1)) (values image width height)) - (t (setq zoomed-image (zoomSurface image zoomx zoomy 0)) + (cond ((and (= width power-2) (= height power-2)) (values image width height)) + (t (setq zoomed-image (resize-image image power-2 power-2)) (SDL_FreeSurface image) (cond ((/= zoomed-image 0) (values zoomed-image width height)))))))))) +(defun resize-image (image width height) + (let ((old-width (surface-w image)) (old-height (surface-h image))) + (cond ((and (= width old-width) (= height old-height)) image) + (t (let ((zoomx (/ width old-width)) (zoomy (/ height old-height)) zoomed-image) + (setq zoomed-image (zoomSurface image zoomx zoomy 0)) + (let ((new-width (surface-w zoomed-image)) (new-height (surface-h zoomed-image))) + (cond ((or (and (= width new-width) (= height new-height)) + (and (= old-width new-width) (= old-height new-height))) zoomed-image) + (t (let (rezoomed) + (setq rezoomed (resize-image zoomed-image width height)) + (SDL_FreeSurface zoomed-image) + rezoomed))))))))) + (defun load-texture (filename &key (min-filter GL_LINEAR) (mag-filter GL_LINEAR) static) (let ((key (make-resource-texture :filename filename :min-filter min-filter :mag-filter mag-filter))) (cond ((get-resource key) key) @@ -85,9 +103,10 @@ (cond (image (let ((width (surface-w image)) (height (surface-h image)) (byteorder (if (= (SDL_ByteOrder) SDL_LIL_ENDIAN) - (if (= (surface-format-BytesPerPixel image) 3) GL_RGB GL_RGBA) - (if (= (surface-format-BytesPerPixel image) 3) GL_BGR GL_BGRA))) + (if (= (surface-format-BytesPerPixel image) 3) GL_BGR GL_BGRA) + (if (= (surface-format-BytesPerPixel image) 3) GL_RGB GL_RGBA))) (texture (car (glGenTextures 1)))) + (glBindTexture GL_TEXTURE_2D texture) (glTexImage2D GL_TEXTURE_2D 0 3 width height 0 byteorder GL_UNSIGNED_BYTE (surface-pixels image)) (glTexParameteri GL_TEXTURE_2D GL_TEXTURE_MIN_FILTER min-filter) @@ -109,17 +128,18 @@ (draw-rectangle (* f width) (* f height) :texture texture))))))) (defun draw-quad (v1 v2 v3 v4 &key texture) - (cond ((consp texture) (with-color texture (draw v1 v2 v3 v4))) - (texture - (progn-textures - (glBindTexture GL_TEXTURE_2D (getf (get-resource texture) :id-texture)) - (begin-draw 4) - (draw-vertex v1 :texture-coord '(0 0)) - (draw-vertex v2 :texture-coord '(1 0)) - (draw-vertex v3 :texture-coord '(1 1)) - (draw-vertex v4 :texture-coord '(0 1)) - (glEnd))) - (t (draw v1 v2 v3 v4)))) + (let ((id-texture (getf (get-resource texture) :id-texture))) + (cond (id-texture + (progn-textures + (glBindTexture GL_TEXTURE_2D id-texture) + (begin-draw 4) + (draw-vertex v1 :texture-coord '(0 0)) + (draw-vertex v2 :texture-coord '(1 0)) + (draw-vertex v3 :texture-coord '(1 1)) + (draw-vertex v4 :texture-coord '(0 1)) + (glEnd))) + ((consp texture) (with-color texture (draw v1 v2 v3 v4))) + (t (draw v1 v2 v3 v4))))) (defun draw-rectangle (width height &key texture) (let* ((w (/ width 2)) (-w (neg w)) (h (/ height 2)) (-h (neg h))) @@ -168,4 +188,14 @@ (glRotatef rot 0 0 1)) (defun to-origin () - (glLoadIdentity)) + (glLoadIdentity) + (cond ((3d-mode?) (camera-look)))) + +(let ((camera-eye '(0 0 0)) (camera-center '(0 0 -100)) (camera-up '(0 1 0))) + (defun set-camera (&key eye center up) + (cond (eye (setq camera-eye eye))) + (cond (center (setq camera-center center))) + (cond (up (setq camera-up up)))) + + (defun camera-look () + (apply #'gluLookAt (concatenate 'list camera-eye camera-center camera-up))))