X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=gacela_draw.lisp;h=2e9ddbaf005ff06972684fb8eab94f70864b37e2;hb=66161b212a87260a997193821426f06bca51da7b;hp=40a6c4ccf0a5e7bbab41da7f4a01f587f000b267;hpb=84698444ef733ef255a1a8d7bf3830b73f97bbe7;p=gacela.git diff --git a/gacela_draw.lisp b/gacela_draw.lisp index 40a6c4c..2e9ddba 100644 --- a/gacela_draw.lisp +++ b/gacela_draw.lisp @@ -54,19 +54,37 @@ (defun draw-color (color) (apply #'glColor3f color)) -(defun load-texture (filename &optional (min-filter GL_LINEAR) (mag-filter GL_LINEAR)) - (init-textures) +(defun load-image-for-texture (filename) (init-video-mode) (let ((image (IMG_Load filename))) (cond ((/= image 0) - (let ((width (surface-w image)) (height (surface-h image)) - (texture (car (glGenTextures 1)))) - (glBindTexture GL_TEXTURE_2D texture) - (glTexImage2D GL_TEXTURE_2D 0 3 width height 0 GL_RGB GL_UNSIGNED_BYTE (surface-pixels image)) - (glTexParameteri GL_TEXTURE_2D GL_TEXTURE_MIN_FILTER min-filter) - (glTexParameteri GL_TEXTURE_2D GL_TEXTURE_MAG_FILTER mag-filter) - (SDL_FreeSurface image) - (values texture width height)))))) + (let* ((width (surface-w image)) (height (surface-h image)) + (power-2 (nearest-power-of-two (min width height))) + (zoomx (/ power-2 width)) (zoomy (/ power-2 height)) + zoomed-image) + (cond ((and (= zoomx 1) (= zoomy 1)) (values image width height)) + (t (setq zoomed-image (zoomSurface image zoomx zoomy 0)) + (SDL_FreeSurface image) + (cond ((/= zoomed-image 0) (values zoomed-image width height)))))))))) + +(defun load-texture (filename &optional (min-filter GL_LINEAR) (mag-filter GL_LINEAR)) + (init-textures) + (init-video-mode) + (multiple-value-bind + (image real-w real-h) (load-image-for-texture filename) + (cond (image + (let ((width (surface-w image)) (height (surface-h image)) + (byteorder (if (= (SDL_ByteOrder) SDL_LIL_ENDIAN) + (if (= (surface-format-BytesPerPixel image) 3) GL_BGR GL_BGRA) + (if (= (surface-format-BytesPerPixel image) 3) GL_RGB GL_RGBA))) + + (texture (car (glGenTextures 1)))) + (glBindTexture GL_TEXTURE_2D texture) + (glTexImage2D GL_TEXTURE_2D 0 3 width height 0 byteorder GL_UNSIGNED_BYTE (surface-pixels image)) + (glTexParameteri GL_TEXTURE_2D GL_TEXTURE_MIN_FILTER min-filter) + (glTexParameteri GL_TEXTURE_2D GL_TEXTURE_MAG_FILTER mag-filter) + (SDL_FreeSurface image) + (values texture real-w real-h)))))) (defun draw-image-function (filename) (multiple-value-bind @@ -126,4 +144,4 @@ (cond (zrot (glRotatef zrot 0 0 1)))) (defun enable (&key textures) - (cond (textures (glEnable GL_TEXTURE_2D)))) \ No newline at end of file + (cond (textures (glEnable GL_TEXTURE_2D))))