X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=gacela%2Fimage.scm;h=b1ee674bbe501fe38e8b514277665d49c3c2485d;hb=dd1b9bdb7e499be3f8ed0192469ad3684f5ca22d;hp=6a9710101009f7014360f0ca2ab21c69f2fa3655;hpb=e07174ebbc0c612e7b88ae75e261e14a52b686fd;p=gacela.git diff --git a/gacela/image.scm b/gacela/image.scm index 6a97101..b1ee674 100644 --- a/gacela/image.scm +++ b/gacela/image.scm @@ -17,21 +17,33 @@ (define-module (gacela image) #:use-module (gacela scene) + #:use-module (gacela game) + #:use-module ((sdl2) #:prefix sdl2:) + #:use-module ((sdl2 image) #:prefix sdl2:) + #:use-module ((sdl2 render) #:prefix sdl2:) #:use-module ((sdl2 surface) #:prefix sdl2:) - #:export (import-bitmap + #:export (bitmap move-xy)) -(define-syntax-rule (import-bitmap filename) +(define (bitmap filename) (make-scene "bitmap" - (let ((surface (sdl2:load-bmp filename))) + (let ((image (sdl2:load-image filename)) + (texture #f)) (let ((a 0)) - (lambda () - (set! a (+ a 1)) - (format #t "Steps: ~a~%" a)))))) + (lambda* (#:key (xy '(0 0))) + (if (not texture) + (set! texture (sdl2:surface->texture %sdl-renderer image))) + (sdl2:clear-renderer %sdl-renderer) + (sdl2:render-copy %sdl-renderer texture #:dest-rect (sdl2:make-rect (car xy) (cadr xy) (sdl2:surface-width image) (sdl2:surface-height image))) + (sdl2:present-renderer %sdl-renderer)))))) -(define-syntax-rule (move-xy x y scene) +(define (move-xy x y scene) + (define (to-integer n) + (inexact->exact (round n))) (make-scene "move-xy" (lambda () - (display-scene scene)))) + (let ((xy (list (to-integer (if (procedure? x) (x) x)) + (to-integer (if (procedure? y) (y) y))))) + (display-scene scene #:xy xy)))))