X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2Fopenal_wrapper.cpp;h=1c3f2acd4d39351a57d63a000b9c1c88908a9cc1;hb=8265984dce72d262e3865ebad4668d98b5b26d4a;hp=991aac2e910cad15ac6be335e2fd2b82848cef43;hpb=39453b8c90ed7146f1dc1bb4b36c680f5e6edfc3;p=lugaru.git diff --git a/Source/openal_wrapper.cpp b/Source/openal_wrapper.cpp index 991aac2..1c3f2ac 100644 --- a/Source/openal_wrapper.cpp +++ b/Source/openal_wrapper.cpp @@ -1,3 +1,23 @@ +/* +Copyright (C) 2003, 2010 - Wolfire Games + +This file is part of Lugaru. + +Lugaru is free software; you can redistribute it and/or +modify it under the terms of the GNU General Public License +as published by the Free Software Foundation; either version 2 +of the License, or (at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + +See the GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program; if not, write to the Free Software +Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. +*/ #if USE_OPENAL @@ -5,20 +25,12 @@ #include #include -#include "MacCompatibility.h" -#include "fmod.h" - -#include "AL/al.h" -#include "AL/alc.h" - -#include "ogg/ogg.h" -#include "vorbis/vorbisfile.h" +#include "openal_wrapper.h" // NOTE: // FMOD uses a Left Handed Coordinate system, OpenAL uses a Right Handed // one...so we just need to flip the sign on the Z axis when appropriate. - #define DYNAMIC_LOAD_OPENAL 0 #if DYNAMIC_LOAD_OPENAL @@ -86,92 +98,159 @@ static bool lookup_all_alsyms(const char *libname) #define unload_alsyms() #endif - typedef struct { ALuint sid; - FSOUND_SAMPLE *sample; + OPENAL_SAMPLE *sample; bool startpaused; - FSOUND_STREAM *stream; + float position[3]; } OPENAL_Channels; -typedef struct FSOUND_SAMPLE +typedef struct OPENAL_SAMPLE { + char *name; ALuint bid; // buffer id. int mode; -} FSOUND_SAMPLE, FSOUND_STREAM; + int is2d; + float min_distance; +} OPENAL_SAMPLE; +typedef struct OPENAL_STREAM +{ + char *name; + ALuint bid; // buffer id. + int mode; + int is2d; +} OPENAL_STREAM; static size_t num_channels = 0; static OPENAL_Channels *channels = NULL; static bool initialized = false; +static float listener_position[3]; + +static inline bool source_too_close(const int channel) +{ + const OPENAL_Channels *chan = &channels[channel]; + const float *pos = chan->position; + const float distance = sqrtf(powf((pos[0] - listener_position[0]), 2.0f) + + powf((pos[1] - listener_position[1]), 2.0f) + + powf((pos[2] - listener_position[2]), 2.0f)); + return (distance <= chan->sample->min_distance); +} -void F_API OPENAL_3D_Listener_SetAttributes(const float *pos, const float *vel, float fx, float fy, float fz, float tx, float ty, float tz) +static void set_channel_position(const int channel, const float x, + const float y, const float z) +{ + OPENAL_Channels *chan = &channels[channel]; + + chan->position[0] = x; + chan->position[1] = y; + chan->position[2] = z; + + OPENAL_SAMPLE *sptr = chan->sample; + if (sptr == NULL) + return; + + const ALuint sid = chan->sid; + const bool no_attenuate = ((sptr->is2d) || (source_too_close(channel))); + + if (no_attenuate) + { + alSourcei(sid, AL_SOURCE_RELATIVE, AL_TRUE); + alSource3f(sid, AL_POSITION, 0.0f, 0.0f, 0.0f); + } + else + { + alSourcei(sid, AL_SOURCE_RELATIVE, AL_FALSE); + alSource3f(sid, AL_POSITION, x, y, z); + } +} + + +AL_API void OPENAL_3D_Listener_SetAttributes(const float *pos, const float *vel, float fx, float fy, float fz, float tx, float ty, float tz) { if (!initialized) return; if (pos != NULL) + { alListener3f(AL_POSITION, pos[0], pos[1], -pos[2]); + listener_position[0] = pos[0]; + listener_position[1] = pos[1]; + listener_position[2] = -pos[2]; + } + ALfloat vec[6] = { fx, fy, -fz, tz, ty, -tz }; alListenerfv(AL_ORIENTATION, vec); // we ignore velocity, since doppler's broken in the Linux AL at the moment... + + // adjust existing positions... + for (int i = 0; i < num_channels; i++) + { + const float *p = channels[i].position; + set_channel_position(i, p[0], p[1], p[2]); + } } -signed char F_API OPENAL_3D_SetAttributes(int channel, const float *pos, const float *vel) +AL_API signed char OPENAL_3D_SetAttributes(int channel, const float *pos, const float *vel) { - if (!initialized) return FALSE; - if ((channel < 0) || (channel >= num_channels)) return FALSE; + if (!initialized) return false; + if ((channel < 0) || (channel >= num_channels)) return false; if (pos != NULL) - alSource3f(channels[channel].sid, AL_POSITION, pos[0], pos[1], -pos[2]); + set_channel_position(channel, pos[0], pos[1], -pos[2]); // we ignore velocity, since doppler's broken in the Linux AL at the moment... - return TRUE; + + return true; } -void F_API OPENAL_3D_SetDopplerFactor(float scale) +AL_API void OPENAL_3D_SetDopplerFactor(float scale) { if (!initialized) return; // unimplemented...looks like init routines just call this with scale == 0.0f anyhow. } -signed char F_API OPENAL_Init(int mixrate, int maxsoftwarechannels, unsigned int flags) +AL_API signed char OPENAL_Init(int mixrate, int maxsoftwarechannels, unsigned int flags) { - if (initialized) return FALSE; - if (maxsoftwarechannels == 0) return FALSE; + if (initialized) return false; + if (maxsoftwarechannels == 0) return false; if (flags != 0) // unsupported. - return FALSE; + return false; if (!lookup_all_alsyms("./openal.so")) // !!! FIXME: linux specific lib name { if (!lookup_all_alsyms("openal.so.1")) // !!! FIXME: linux specific lib name { if (!lookup_all_alsyms("openal.so")) // !!! FIXME: linux specific lib name - return FALSE; + return false; } } ALCdevice *dev = alcOpenDevice(NULL); if (!dev) - return FALSE; + return false; ALint caps[] = { ALC_FREQUENCY, mixrate, 0 }; ALCcontext *ctx = alcCreateContext(dev, caps); if (!ctx) { alcCloseDevice(dev); - return FALSE; + return false; } alcMakeContextCurrent(ctx); alcProcessContext(ctx); - printf("AL_VENDOR: %s\n", (char *) alGetString(AL_VENDOR)); - printf("AL_RENDERER: %s\n", (char *) alGetString(AL_RENDERER)); - printf("AL_VERSION: %s\n", (char *) alGetString(AL_VERSION)); - printf("AL_EXTENSIONS: %s\n", (char *) alGetString(AL_EXTENSIONS)); + bool cmdline(const char *cmd); + if (cmdline("openalinfo")) + { + printf("AL_VENDOR: %s\n", (char *) alGetString(AL_VENDOR)); + printf("AL_RENDERER: %s\n", (char *) alGetString(AL_RENDERER)); + printf("AL_VERSION: %s\n", (char *) alGetString(AL_VERSION)); + printf("AL_EXTENSIONS: %s\n", (char *) alGetString(AL_EXTENSIONS)); + } num_channels = maxsoftwarechannels; channels = new OPENAL_Channels[maxsoftwarechannels]; @@ -180,10 +259,10 @@ signed char F_API OPENAL_Init(int mixrate, int maxsoftwarechannels, unsigned int alGenSources(1, &channels[i].sid); // !!! FIXME: verify this didn't fail! initialized = true; - return TRUE; + return true; } -void F_API OPENAL_Close() +AL_API void OPENAL_Close() { if (!initialized) return; @@ -211,51 +290,51 @@ void F_API OPENAL_Close() initialized = false; } -FSOUND_SAMPLE *F_API OPENAL_GetCurrentSample(int channel) +AL_API OPENAL_SAMPLE *OPENAL_GetCurrentSample(int channel) { if (!initialized) return NULL; if ((channel < 0) || (channel >= num_channels)) return NULL; return channels[channel].sample; } -signed char F_API OPENAL_GetPaused(int channel) +AL_API signed char OPENAL_GetPaused(int channel) { - if (!initialized) return FALSE; - if ((channel < 0) || (channel >= num_channels)) return FALSE; + if (!initialized) return false; + if ((channel < 0) || (channel >= num_channels)) return false; if (channels[channel].startpaused) - return(TRUE); + return(true); ALint state = 0; alGetSourceiv(channels[channel].sid, AL_SOURCE_STATE, &state); - return((state == AL_PAUSED) ? TRUE : FALSE); + return((state == AL_PAUSED) ? true : false); } -unsigned int F_API OPENAL_GetLoopMode(int channel) +AL_API unsigned int OPENAL_GetLoopMode(int channel) { if (!initialized) return 0; if ((channel < 0) || (channel >= num_channels)) return 0; ALint loop = 0; alGetSourceiv(channels[channel].sid, AL_LOOPING, &loop); if (loop) - return(FSOUND_LOOP_NORMAL); - return FSOUND_LOOP_OFF; + return(OPENAL_LOOP_NORMAL); + return OPENAL_LOOP_OFF; } -signed char F_API OPENAL_IsPlaying(int channel) +AL_API signed char OPENAL_IsPlaying(int channel) { - if (!initialized) return FALSE; - if ((channel < 0) || (channel >= num_channels)) return FALSE; + if (!initialized) return false; + if ((channel < 0) || (channel >= num_channels)) return false; ALint state = 0; alGetSourceiv(channels[channel].sid, AL_SOURCE_STATE, &state); - return((state == AL_PLAYING) ? TRUE : FALSE); + return((state == AL_PLAYING) ? true : false); } -int F_API OPENAL_PlaySoundEx(int channel, FSOUND_SAMPLE *sptr, FSOUND_DSPUNIT *dsp, signed char startpaused) +AL_API int OPENAL_PlaySoundEx(int channel, OPENAL_SAMPLE *sptr, OPENAL_DSPUNIT *dsp, signed char startpaused) { if (!initialized) return -1; if (sptr == NULL) return -1; if (dsp != NULL) return -1; - if (channel == FSOUND_FREE) + if (channel == OPENAL_FREE) { for (int i = 0; i < num_channels; i++) { @@ -273,7 +352,9 @@ int F_API OPENAL_PlaySoundEx(int channel, FSOUND_SAMPLE *sptr, FSOUND_DSPUNIT *d alSourceStop(channels[channel].sid); channels[channel].sample = sptr; alSourcei(channels[channel].sid, AL_BUFFER, sptr->bid); - alSourcei(channels[channel].sid, AL_LOOPING, (sptr->mode == FSOUND_LOOP_OFF) ? AL_FALSE : AL_TRUE); + alSourcei(channels[channel].sid, AL_LOOPING, (sptr->mode == OPENAL_LOOP_OFF) ? AL_FALSE : AL_TRUE); + set_channel_position(channel, 0.0f, 0.0f, 0.0f); + channels[channel].startpaused = ((startpaused) ? true : false); if (!startpaused) alSourcePlay(channels[channel].sid); @@ -283,11 +364,17 @@ int F_API OPENAL_PlaySoundEx(int channel, FSOUND_SAMPLE *sptr, FSOUND_DSPUNIT *d static void *decode_to_pcm(const char *_fname, ALenum &format, ALsizei &size, ALuint &freq) { +#ifdef __POWERPC__ + const int bigendian = 1; +#else + const int bigendian = 0; +#endif + // !!! FIXME: if it's not Ogg, we don't have a decoder. I'm lazy. :/ char *fname = (char *) alloca(strlen(_fname) + 16); strcpy(fname, _fname); char *ptr = strchr(fname, '.'); - if (ptr) *ptr = NULL; + if (ptr) *ptr = '\0'; strcat(fname, ".ogg"); // just in case... @@ -298,6 +385,7 @@ static void *decode_to_pcm(const char *_fname, ALenum &format, ALsizei &size, AL ALubyte *retval = NULL; + #if 0 // untested, so disable this! // Can we just feed it to the AL compressed? if (alIsExtensionPresent((const ALubyte *) "AL_EXT_vorbis")) { @@ -316,6 +404,7 @@ static void *decode_to_pcm(const char *_fname, ALenum &format, ALsizei &size, AL } return retval; } + #endif // Uncompress and feed to the AL. OggVorbis_File vf; @@ -338,7 +427,7 @@ static void *decode_to_pcm(const char *_fname, ALenum &format, ALsizei &size, AL long rc = 0; size_t allocated = 64 * 1024; retval = (ALubyte *) malloc(allocated); - while ( (rc = ov_read(&vf, buf, sizeof (buf), 0, 2, 1, &bitstream)) != 0 ) + while ( (rc = ov_read(&vf, buf, sizeof (buf), bigendian, 2, 1, &bitstream)) != 0 ) { if (rc > 0) { @@ -367,15 +456,15 @@ static void *decode_to_pcm(const char *_fname, ALenum &format, ALsizei &size, AL } -FSOUND_SAMPLE * F_API OPENAL_Sample_Load(int index, const char *name_or_data, unsigned int mode, int offset, int length) +AL_API OPENAL_SAMPLE *OPENAL_Sample_Load(int index, const char *name_or_data, unsigned int mode, int offset, int length) { if (!initialized) return NULL; - if (index != FSOUND_FREE) return NULL; // this is all the game does... + if (index != OPENAL_FREE) return NULL; // this is all the game does... if (offset != 0) return NULL; // this is all the game does... if (length != 0) return NULL; // this is all the game does... - if ((mode != FSOUND_HW3D) && (mode != FSOUND_2D)) return NULL; // this is all the game does... + if ((mode != OPENAL_HW3D) && (mode != OPENAL_2D)) return NULL; // this is all the game does... - FSOUND_SAMPLE *retval = NULL; + OPENAL_SAMPLE *retval = NULL; ALuint bufferName = 0; ALenum format = AL_NONE; ALsizei size = 0; @@ -390,16 +479,20 @@ FSOUND_SAMPLE * F_API OPENAL_Sample_Load(int index, const char *name_or_data, un if (alGetError() == AL_NO_ERROR) { alBufferData(bid, format, data, size, frequency); - retval = new FSOUND_SAMPLE; + retval = new OPENAL_SAMPLE; retval->bid = bid; - retval->mode = FSOUND_LOOP_OFF; + retval->mode = OPENAL_LOOP_OFF; + retval->is2d = (mode == OPENAL_2D); + retval->name = new char[strlen(name_or_data) + 1]; + if (retval->name) + strcpy(retval->name, name_or_data); } free(data); return(retval); } -void F_API OPENAL_Sample_Free(FSOUND_SAMPLE *sptr) +AL_API void OPENAL_Sample_Free(OPENAL_SAMPLE *sptr) { if (!initialized) return; if (sptr) @@ -414,59 +507,91 @@ void F_API OPENAL_Sample_Free(FSOUND_SAMPLE *sptr) } } alDeleteBuffers(1, &sptr->bid); + delete[] sptr->name; delete sptr; } } -signed char F_API OPENAL_Sample_SetMode(FSOUND_SAMPLE *sptr, unsigned int mode) +AL_API signed char OPENAL_Sample_SetMode(OPENAL_SAMPLE *sptr, unsigned int mode) { - if (!initialized) return FALSE; - if ((mode != FSOUND_LOOP_NORMAL) && (mode != FSOUND_LOOP_OFF)) return FALSE; - if (!sptr) return FALSE; + if (!initialized) return false; + if ((mode != OPENAL_LOOP_NORMAL) && (mode != OPENAL_LOOP_OFF)) return false; + if (!sptr) return false; sptr->mode = mode; - return TRUE; + return true; } -signed char F_API OPENAL_Sample_SetMinMaxDistance(FSOUND_SAMPLE *sptr, float min, float max) +AL_API signed char OPENAL_Sample_SetMinMaxDistance(OPENAL_SAMPLE *sptr, float mindist, float maxdist) { - if (!initialized) return FALSE; - if (sptr == NULL) return FALSE; - // !!! FIXME: write me + if (!initialized) return false; + if (sptr == NULL) return false; + sptr->min_distance = mindist; + // we ignore maxdist. It's not really important to this game, and the + // FMOD docs suggest that it's worthless anyhow. + + // recalc sources to see if we need to adjust attenuation. + for (int i = 0; i < num_channels; i++) + { + if (channels[i].sample == sptr) + { + const float *p = channels[i].position; + set_channel_position(i, p[0], p[1], p[2]); + } + } + return 0; } -signed char F_API OPENAL_SetFrequency(int channel, int freq) +AL_API signed char OPENAL_SetFrequency(int channel, int freq) { - if (!initialized) return FALSE; - if (channel == FSOUND_ALL) + if (!initialized) return false; + if (channel == OPENAL_ALL) { for (int i = 0; i < num_channels; i++) OPENAL_SetFrequency(i, freq); - return TRUE; + return true; } - if ((channel < 0) || (channel >= num_channels)) return FALSE; + if ((channel < 0) || (channel >= num_channels)) return false; if (freq == 8012) // hack alSourcef(channels[channel].sid, AL_PITCH, 8012.0f / 44100.0f); else alSourcef(channels[channel].sid, AL_PITCH, 1.0f); - return TRUE; // ignore this for now... + return true; } -signed char F_API OPENAL_SetVolume(int channel, int vol) +AL_API signed char OPENAL_SetVolume(int channel, int vol) { - if (!initialized) return FALSE; - if ((channel < 0) || (channel >= num_channels)) return FALSE; - if ((vol < 0) || (vol > 255)) return FALSE; + if (!initialized) return false; + + if (channel == OPENAL_ALL) + { + for (int i = 0; i < num_channels; i++) + OPENAL_SetVolume(i, vol); + return true; + } + + if ((channel < 0) || (channel >= num_channels)) return false; + + if (vol < 0) vol = 0; + else if (vol > 255) vol = 255; ALfloat gain = ((ALfloat) vol) / 255.0f; alSourcef(channels[channel].sid, AL_GAIN, gain); - return TRUE; + return true; } -signed char F_API OPENAL_SetPaused(int channel, signed char paused) +AL_API signed char OPENAL_SetPaused(int channel, signed char paused) { - if (!initialized) return FALSE; - if ((channel < 0) || (channel >= num_channels)) return FALSE; + if (!initialized) return false; + + if (channel == OPENAL_ALL) + { + for (int i = 0; i < num_channels; i++) + OPENAL_SetPaused(i, paused); + return true; + } + + if ((channel < 0) || (channel >= num_channels)) return false; ALint state = 0; if (channels[channel].startpaused) @@ -481,73 +606,82 @@ signed char F_API OPENAL_SetPaused(int channel, signed char paused) alSourcePlay(channels[channel].sid); channels[channel].startpaused = false; } - return TRUE; + return true; } -void F_API OPENAL_SetSFXMasterVolume(int volume) +AL_API void OPENAL_SetSFXMasterVolume(int volume) { if (!initialized) return; ALfloat gain = ((ALfloat) volume) / 255.0f; alListenerf(AL_GAIN, gain); } -signed char F_API OPENAL_StopSound(int channel) +AL_API signed char OPENAL_StopSound(int channel) { - if (!initialized) return FALSE; - if ((channel < 0) || (channel >= num_channels)) return FALSE; + if (!initialized) return false; + + if (channel == OPENAL_ALL) + { + for (int i = 0; i < num_channels; i++) + OPENAL_StopSound(i); + return true; + } + + if ((channel < 0) || (channel >= num_channels)) return false; alSourceStop(channels[channel].sid); - return TRUE; + channels[channel].startpaused = false; + return true; } -FSOUND_STREAM * F_API OPENAL_Stream_Open(const char *name_or_data, unsigned int mode, int offset, int length) +AL_API OPENAL_STREAM *OPENAL_Stream_Open(const char *name_or_data, unsigned int mode, int offset, int length) { - return OPENAL_Sample_Load(FSOUND_FREE, name_or_data, mode, offset, length) + return (OPENAL_STREAM *) OPENAL_Sample_Load(OPENAL_FREE, name_or_data, mode, offset, length); } -signed char F_API OPENAL_Stream_Close(FSOUND_STREAM *stream) +AL_API void OPENAL_Stream_Close(OPENAL_STREAM *stream) { - OPENAL_Sample_Free(stream); + OPENAL_Sample_Free((OPENAL_SAMPLE *) stream); } -FSOUND_SAMPLE * F_API OPENAL_Stream_GetSample(FSOUND_STREAM *stream) +AL_API OPENAL_SAMPLE *OPENAL_Stream_GetSample(OPENAL_STREAM *stream) { if (!initialized) return NULL; - return NULL; // this is wrong, but it works for Lugaru 1. + return (OPENAL_SAMPLE *) stream; } -int F_API OPENAL_Stream_PlayEx(int channel, FSOUND_STREAM *stream, FSOUND_DSPUNIT *dsp, signed char startpaused) +AL_API int OPENAL_Stream_PlayEx(int channel, OPENAL_STREAM *stream, OPENAL_DSPUNIT *dsp, signed char startpaused) { - return OPENAL_PlaySoundEx(channel, stream, dsp, startpaused); + return OPENAL_PlaySoundEx(channel, (OPENAL_SAMPLE *) stream, dsp, startpaused); } -signed char F_API OPENAL_Stream_Stop(FSOUND_STREAM *stream) +AL_API signed char OPENAL_Stream_Stop(OPENAL_STREAM *stream) { - if (!initialized) return FALSE; + if (!initialized) return false; for (int i = 0; i < num_channels; i++) { - if (channels[i].sample == stream) + if (channels[i].sample == (OPENAL_SAMPLE *) stream) { alSourceStop(channels[i].sid); channels[i].startpaused = false; } } - return TRUE; + return true; } -signed char F_API OPENAL_Stream_SetMode(FSOUND_STREAM *stream, unsigned int mode) +AL_API signed char OPENAL_Stream_SetMode(OPENAL_STREAM *stream, unsigned int mode) { - return OPENAL_Sample_SetMode(stream, mode); + return OPENAL_Sample_SetMode((OPENAL_SAMPLE *) stream, mode); } -void F_API OPENAL_Update() +AL_API void OPENAL_Update() { if (!initialized) return; alcProcessContext(alcGetCurrentContext()); } -signed char F_API OPENAL_SetOutput(int outputtype) +AL_API signed char OPENAL_SetOutput(int outputtype) { - return TRUE; + return true; } #endif