X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2Fgamegl.h;h=e6823615fdbe9e82094d816305f886aec343d394;hb=decb00e82a2e65e25dbcdd8f16fff5a6a07d31d6;hp=482a21d31de33adbe136fc75690fd6772adf2928;hpb=5caf4edd361a27a3250fdbf5e8084b0d5c55d615;p=lugaru.git diff --git a/Source/gamegl.h b/Source/gamegl.h index 482a21d..e682361 100644 --- a/Source/gamegl.h +++ b/Source/gamegl.h @@ -30,33 +30,19 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include #include -#ifndef WIN32 - #if PLATFORM_UNIX - #define GL_GLEXT_PROTOTYPES - #include "GL/gl.h" - #include "GL/glu.h" - #include "GL/glext.h" - #else - #include - #include - #include - #endif -#else +#ifdef WIN32 #define WIN32_LEAN_AND_MEAN #define Polygon WinPolygon #include #undef Polygon - #define GL_GLEXT_PROTOTYPES - #include - #include - //#include -- EVIL and OLD, NEVER USE IT! - #include - #include "MacCompatibility.h" - //#include "il/ilut.h" - - #define glDeleteTextures( a, b) glDeleteTextures( (a), (const unsigned int *)(b) ); #endif +#define GL_GLEXT_PROTOTYPES 1 +#include "GL/gl.h" +#include "GL/glu.h" +#include "GL/glext.h" +#include "MacCompatibility.h" + #if !PLATFORM_MACOSX struct RGBColor {