X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2Fgamegl.h;h=7d6945d610366b45e56e5ef0b68a42bd18d3a7a4;hb=2ce8e2f8ac6921286ebd6b30362c35b38e935977;hp=bc36ba9ba99b8c7f2a2541316b765b51af81b3b8;hpb=8562aa5bebc97ea8a61d056aec3847030c6985b7;p=lugaru.git diff --git a/Source/gamegl.h b/Source/gamegl.h index bc36ba9..7d6945d 100644 --- a/Source/gamegl.h +++ b/Source/gamegl.h @@ -1,3 +1,24 @@ +/* +Copyright (C) 2003, 2010 - Wolfire Games + +This file is part of Lugaru. + +Lugaru is free software; you can redistribute it and/or +modify it under the terms of the GNU General Public License +as published by the Free Software Foundation; either version 2 +of the License, or (at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + +See the GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program; if not, write to the Free Software +Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. +*/ + #ifndef _LUGARU_GL_H_ #define _LUGARU_GL_H_ @@ -9,46 +30,25 @@ #include #include -#ifndef WIN32 - #if PLATFORM_LINUX - #include "gl.h" - #include "glu.h" - #include "glext.h" - #else - #include - #include - #include - #endif -#else +#ifdef WIN32 #define WIN32_LEAN_AND_MEAN #define Polygon WinPolygon #include #undef Polygon - #define GL_GLEXT_PROTOTYPES - #include - #include - #include - #include - #include "WinDefs.h" - #include "il/ilut.h" - - #define glDeleteTextures( a, b) glDeleteTextures( (a), (const unsigned int *)(b) ); #endif -#if !PLATFORM_MACOSX -struct RGBColor -{ - unsigned short red; - unsigned short green; - unsigned short blue; -}; -typedef struct RGBColor RGBColor; -typedef RGBColor * RGBColorPtr; -#endif +#define GL_GLEXT_PROTOTYPES 1 +#include "GL/gl.h" +#include "GL/glu.h" +#include "GL/glext.h" +#include "MacCompatibility.h" using namespace std; -#include "logger/logger.h" +/* !!! FIXME: until we replace logger better. --ryan. */ +#define LOGFUNC +void LOG(const std::string &fmt, ...); #endif +