X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2Fgamegl.h;h=20d94ce125d9799cc2c84c6a1ecb9afe411f1991;hb=bccce69852faf174b633e3e85b975639bfab146f;hp=203cc4dd410d3e42bee8e8140c8f3b77c55ae122;hpb=8866bcf90dba64f2fd6cecd6839b9b80988e46a6;p=lugaru.git diff --git a/Source/gamegl.h b/Source/gamegl.h index 203cc4d..20d94ce 100644 --- a/Source/gamegl.h +++ b/Source/gamegl.h @@ -49,12 +49,11 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #define GL_GLEXT_PROTOTYPES #include #include - #include + //#include -- EVIL and OLD, NEVER USE IT! #include #include "MacCompatibility.h" - #include "il/ilut.h" + //#include "il/ilut.h" - #define glDeleteTextures( a, b) glDeleteTextures( (a), (const unsigned int *)(b) ); #endif #if !PLATFORM_MACOSX @@ -70,7 +69,9 @@ typedef RGBColor * RGBColorPtr; using namespace std; -#include "logger/logger.h" +/* !!! FIXME: until we replace logger better. --ryan. */ +#define LOGFUNC +void LOG(const std::string &fmt, ...); #endif