X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2Fgamegl.h;h=20d94ce125d9799cc2c84c6a1ecb9afe411f1991;hb=2fea8aa4d67ff70b015a34eb058a5e598b3d737d;hp=bc36ba9ba99b8c7f2a2541316b765b51af81b3b8;hpb=8562aa5bebc97ea8a61d056aec3847030c6985b7;p=lugaru.git diff --git a/Source/gamegl.h b/Source/gamegl.h index bc36ba9..20d94ce 100644 --- a/Source/gamegl.h +++ b/Source/gamegl.h @@ -1,3 +1,24 @@ +/* +Copyright (C) 2003, 2010 - Wolfire Games + +This file is part of Lugaru. + +Lugaru is free software; you can redistribute it and/or +modify it under the terms of the GNU General Public License +as published by the Free Software Foundation; either version 2 +of the License, or (at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + +See the GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program; if not, write to the Free Software +Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. +*/ + #ifndef _LUGARU_GL_H_ #define _LUGARU_GL_H_ @@ -10,14 +31,15 @@ #include #ifndef WIN32 - #if PLATFORM_LINUX - #include "gl.h" - #include "glu.h" - #include "glext.h" + #if PLATFORM_UNIX + #define GL_GLEXT_PROTOTYPES + #include "GL/gl.h" + #include "GL/glu.h" + #include "GL/glext.h" #else - #include - #include - #include + #include + #include + #include #endif #else #define WIN32_LEAN_AND_MEAN @@ -27,12 +49,11 @@ #define GL_GLEXT_PROTOTYPES #include #include - #include + //#include -- EVIL and OLD, NEVER USE IT! #include - #include "WinDefs.h" - #include "il/ilut.h" + #include "MacCompatibility.h" + //#include "il/ilut.h" - #define glDeleteTextures( a, b) glDeleteTextures( (a), (const unsigned int *)(b) ); #endif #if !PLATFORM_MACOSX @@ -48,7 +69,10 @@ typedef RGBColor * RGBColorPtr; using namespace std; -#include "logger/logger.h" +/* !!! FIXME: until we replace logger better. --ryan. */ +#define LOGFUNC +void LOG(const std::string &fmt, ...); #endif +