X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FWeapons.cpp;h=7745b8996670fe5f0c7def5647ddc5c8fbfc5e00;hb=14d27ff7369d8892e08b520309c90ece4ab883a7;hp=6d6d2649e537ce2ecca1163e0009d40afdaf7263;hpb=8265984dce72d262e3865ebad4668d98b5b26d4a;p=lugaru.git diff --git a/Source/Weapons.cpp b/Source/Weapons.cpp index 6d6d264..7745b89 100644 --- a/Source/Weapons.cpp +++ b/Source/Weapons.cpp @@ -22,10 +22,11 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. /**> HEADER FILES <**/ #include "Weapons.h" #include "openal_wrapper.h" +#include "Animation.h" +#include "Sounds.h" +#include "Game.h" extern float multiplier; -extern Animation animation[animation_count]; -extern OPENAL_SAMPLE *samp[100]; extern int channels[100]; extern Terrain terrain; extern float gravity; @@ -49,8 +50,6 @@ extern float terraindetail; extern float viewdistance; extern float blackout; extern int difficulty; -extern Person player[maxplayers]; -extern int numplayers; extern bool freeze; extern int bonus; extern float bonusvalue;