X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FWeapons.cpp;h=496e0fee431acf410cf0770bfc8e4d10386cd1b7;hb=5e808c58a6397c2cb1ae08293d2ba1fc91b15a0a;hp=2caa4c6e9eb1697034d4ddd7adb32722966c982d;hpb=5dc3c16842b5ad0c4fe72fafe0eed61f12fbf93a;p=lugaru.git diff --git a/Source/Weapons.cpp b/Source/Weapons.cpp index 2caa4c6..496e0fe 100644 --- a/Source/Weapons.cpp +++ b/Source/Weapons.cpp @@ -106,13 +106,6 @@ void Weapons::DoStuff(){ XYZ speed; //speed=(tippoint[i]-oldtippoint[i])/multiplier/6; speed=0; - /*for(j=0;j<10;j++){ - tempvel.x=float(abs(Random()%100)-50)/20; - tempvel.y=float(abs(Random()%100)-50)/20; - tempvel.z=float(abs(Random()%100)-50)/20; - tempvel+=speed; - sprites.MakeSprite(cloudimpactsprite, position[i]+(tippoint[i]-position[i])*((float)j-2)/8,tempvel*.5, 115/255,73/255,12/255, .15+float(abs(Random()%100)-50)/1000, .7); - }*/ for(j=0;j<40;j++){ tempvel.x=float(abs(Random()%100)-50)/20; tempvel.y=float(abs(Random()%100)-50)/20;