X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FUtils%2FFolders.cpp;h=3fa04025823b3502f4959ebc50e8a5fb83d6b57f;hb=eae73ddd7a006ee6de9ffb01f3ec5f8e5fdc6d85;hp=e845b3f3e0995f700d92ff57a5b0d083828368b9;hpb=11ff9aec2c3206a5b9df5bf8815051458628c45a;p=lugaru.git diff --git a/Source/Utils/Folders.cpp b/Source/Utils/Folders.cpp index e845b3f..3fa0402 100644 --- a/Source/Utils/Folders.cpp +++ b/Source/Utils/Folders.cpp @@ -18,20 +18,25 @@ You should have received a copy of the GNU General Public License along with Lugaru. If not, see . */ -#include "Folders.h" +#include "Folders.hpp" + #include +#include +#include #include + #if PLATFORM_UNIX +#include #include #include -#include #endif + #if _WIN32 -#include -#include +#include // to get paths related functions +#include #endif -const std::string Folders::dataDir = DATADIR; +const std::string Folders::dataDir = DATA_DIR; std::string Folders::getScreenshotDir() { @@ -40,59 +45,54 @@ std::string Folders::getScreenshotDir() return screenshotDir; } -std::string Folders::getResourcePath(std::string filepath) -{ - return dataDir + '/' + filepath; -} - std::string Folders::getUserDataPath() { -#ifdef _WIN32 - return dataDir; -#else std::string userDataPath; -#if (defined(__APPLE__) && defined(__MACH__)) +#ifdef _WIN32 + char path[MAX_PATH]; + // %APPDATA% (%USERPROFILE%\Application Data) + if(SUCCEEDED(SHGetFolderPathA(nullptr, CSIDL_APPDATA, nullptr, 0, path))) { + userDataPath = std::string(path) + "/Lugaru/"; + } else { + return dataDir; + } +#elif (defined(__APPLE__) && defined(__MACH__)) const char* homePath = getHomeDirectory(); if (homePath == NULL) { userDataPath = "."; } else { userDataPath = std::string(homePath) + "/Library/Application Support/Lugaru"; } -#else +#else // Linux userDataPath = getGenericDirectory("XDG_DATA_HOME", ".local/share"); #endif makeDirectory(userDataPath); return userDataPath; -#endif } std::string Folders::getConfigFilePath() { -#ifdef _WIN32 - return dataDir + "/config.txt"; -#else std::string configFolder; -#if (defined(__APPLE__) && defined(__MACH__)) +#if defined(_WIN32) || (defined(__APPLE__) && defined(__MACH__)) configFolder = getUserDataPath(); -#else +#else // Linux configFolder = getGenericDirectory("XDG_CONFIG_HOME", ".config"); -#endif makeDirectory(configFolder); - return configFolder + "/config.txt"; #endif + return configFolder + "/config.txt"; } #if PLATFORM_LINUX /* Generic code for XDG ENVVAR test and fallback */ -std::string Folders::getGenericDirectory(const char* ENVVAR, const std::string fallback) { +std::string Folders::getGenericDirectory(const char* ENVVAR, const std::string& fallback) { const char* path = getenv(ENVVAR); std::string ret; - if((path != NULL) && (strlen(path) != 0)) { + if ((path != NULL) && (strlen(path) != 0)) { ret = std::string(path) + "/lugaru"; } else { - path = getHomeDirectory(); - if((path != NULL) && (strlen(path) != 0)) { - ret = std::string(path) + '/' + fallback + "/lugaru"; + const char* homedir = getHomeDirectory(); + if ((homedir != NULL) && (strlen(homedir) != 0)) { + ret = std::string(homedir) + '/' + fallback + "/lugaru"; } else { ret = "."; } @@ -114,25 +114,34 @@ const char* Folders::getHomeDirectory() } #endif -bool Folders::makeDirectory(std::string path) { +bool Folders::makeDirectory(const std::string& path) { #ifdef _WIN32 int status = CreateDirectory(path.c_str(), NULL); - if(status != 0) { - return true; - } else if(GetLastError() == ERROR_ALREADY_EXISTS) { - return true; - } else { - return false; - } + return ((status != 0) || (GetLastError() == ERROR_ALREADY_EXISTS)); #else errno = 0; int status = mkdir(path.c_str(), S_IRWXU | S_IRWXG | S_IROTH | S_IXOTH); - if (status == 0) { - return true; - } else if(errno == EEXIST) { - return true; - } else { + return ((status == 0) || (errno == EEXIST)); +#endif +} + +FILE* Folders::openMandatoryFile(const std::string& filename, const char* mode) +{ + FILE* tfile = fopen(filename.c_str(), mode); + if (tfile == NULL) { + throw FileNotFoundException(filename); + } + return tfile; +} + +bool Folders::file_exists(const std::string& filepath) +{ + FILE* file; + file = fopen(filepath.c_str(), "rb"); + if (file == NULL) { return false; + } else { + fclose(file); + return true; } -#endif }