X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FTutorial.cpp;h=22ec959d214d5b028e9989607af31c1709ef1ba7;hb=6f9609cebe4bcb87a7722b628b02a1975c56148c;hp=4a034373b83ed5b1f0a52366ddf4af21f0dc1da2;hpb=b9a46d8e2b7e7e22c706e7dd3734f31015db4408;p=lugaru.git diff --git a/Source/Tutorial.cpp b/Source/Tutorial.cpp index 4a03437..22ec959 100644 --- a/Source/Tutorial.cpp +++ b/Source/Tutorial.cpp @@ -1,6 +1,6 @@ /* Copyright (C) 2003, 2010 - Wolfire Games -Copyright (C) 2010-2016 - Lugaru contributors (see AUTHORS file) +Copyright (C) 2010-2017 - Lugaru contributors (see AUTHORS file) This file is part of Lugaru. @@ -566,11 +566,10 @@ void Tutorial::DrawTextInfo() string = "You can move the mouse to rotate the camera."; break; case 4: - string = std::string("Try using the ") + - Input::keyToChar(Game::forwardkey) + ", " + - Input::keyToChar(Game::leftkey) + ", " + - Input::keyToChar(Game::backkey) + " and " + - Input::keyToChar(Game::rightkey) + " keys to move around."; + string = std::string("Try using the ") + Input::keyToChar(Game::forwardkey); + string += std::string(", ") + Input::keyToChar(Game::leftkey); + string += std::string(", ") + Input::keyToChar(Game::backkey); + string += std::string(" and ") + Input::keyToChar(Game::rightkey) + " keys to move around."; string2 = "All movement is relative to the camera."; break; case 5: