X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FText.h;h=cec999569450723082be3f462a8cde904575561c;hb=320a287705c0463c6f8943ad9cf4c407c556f703;hp=09499c5e4389202470e39de0f3e58ede8ce90ebd;hpb=44146d06c780d3aaa283672fedb08b8870ebe1b9;p=lugaru.git diff --git a/Source/Text.h b/Source/Text.h index 09499c5..cec9995 100644 --- a/Source/Text.h +++ b/Source/Text.h @@ -29,23 +29,27 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include "Quaternions.h" #include "gamegl.h" #include "TGALoader.h" +#include "Texture.h" class Text{ public: - GLuint FontTexture; + Texture FontTexture; GLuint base; - void LoadFontTexture(char *fileName); + void LoadFontTexture(const char *fileName); void BuildFont(); - void glPrint(float x, float y, char *string, int set, float size, float width, float height); - void glPrintOutline(float x, float y, char *string, int set, float size, float width, float height); - void glPrint(float x, float y, char *string, int set, float size, float width, float height,int start,int end); - void glPrintOutline(float x, float y, char *string, int set, float size, float width, float height,int start,int end); - void glPrintOutlined(float x, float y, char *string, int set, float size, float width, float height); - void glPrintOutlined(float r, float g, float b, float x, float y, char *string, int set, float size, float width, float height); + void glPrint(float x, float y, const char *string, int set, float size, float width, float height); + void glPrintOutline(float x, float y, const char *string, int set, float size, float width, float height); + void glPrint(float x, float y, const char *string, int set, float size, float width, float height,int start,int end); + void glPrintOutline(float x, float y, const char *string, int set, float size, float width, float height,int start,int end); + void glPrintOutlined(float x, float y, const char *string, int set, float size, float width, float height); + void glPrintOutlined(float r, float g, float b, float x, float y, const char *string, int set, float size, float width, float height); Text(); ~Text(); + +private: + void _glPrint(float x, float y, const char *string, int set, float size, float width, float height, int start, int end, int offset); }; #endif