X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FText.h;h=281b75c7e979694779ea3f45fd83f4066dd6d9a1;hb=794f89c25569a9bf50f167689ca0faa3dcffc577;hp=bc314b1b77f71916422798f6247026fbff1fdf08;hpb=0cca0c495c7dc29d134a10d7eed5de1f377c99bf;p=lugaru.git diff --git a/Source/Text.h b/Source/Text.h index bc314b1..281b75c 100644 --- a/Source/Text.h +++ b/Source/Text.h @@ -1,3 +1,23 @@ +/* +Copyright (C) 2003, 2010 - Wolfire Games +Copyright (C) 2010-2016 - Lugaru contributors (see AUTHORS file) + +This file is part of Lugaru. + +Lugaru is free software; you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation; either version 2 of the License, or +(at your option) any later version. + +Lugaru is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Lugaru. If not, see . +*/ + #ifndef _TEXT_H_ #define _TEXT_H_ @@ -6,25 +26,30 @@ #include "Quaternions.h" //#include "Files.h" #include "Quaternions.h" -#include "gl.h" -#include "TGALoader.h" +#include "gamegl.h" +#include "ImageIO.h" +#include "Texture.h" -class Text{ +class Text +{ public: - GLuint FontTexture; - GLuint base; - - void LoadFontTexture(char *fileName); - void BuildFont(); - void glPrint(float x, float y, char *string, int set, float size, float width, float height); - void glPrintOutline(float x, float y, char *string, int set, float size, float width, float height); - void glPrint(float x, float y, char *string, int set, float size, float width, float height,int start,int end); - void glPrintOutline(float x, float y, char *string, int set, float size, float width, float height,int start,int end); - void glPrintOutlined(float x, float y, char *string, int set, float size, float width, float height); - void glPrintOutlined(float r, float g, float b, float x, float y, char *string, int set, float size, float width, float height); - - Text(); - ~Text(); + Texture FontTexture; + GLuint base; + + void LoadFontTexture(const char *fileName); + void BuildFont(); + void glPrint(float x, float y, const char *string, int set, float size, float width, float height); + void glPrintOutline(float x, float y, const char *string, int set, float size, float width, float height); + void glPrint(float x, float y, const char *string, int set, float size, float width, float height, int start, int end); + void glPrintOutline(float x, float y, const char *string, int set, float size, float width, float height, int start, int end); + void glPrintOutlined(float x, float y, const char *string, int set, float size, float width, float height); + void glPrintOutlined(float r, float g, float b, float x, float y, const char *string, int set, float size, float width, float height); + + Text(); + ~Text(); + +private: + void _glPrint(float x, float y, const char *string, int set, float size, float width, float height, int start, int end, int offset); }; -#endif \ No newline at end of file +#endif