X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FText.h;h=201c9bf0a04deb333608a191e4e27f981efbdf16;hb=8c5a754da6e78011ecbf6a8d1ab4469070cc72b8;hp=bc314b1b77f71916422798f6247026fbff1fdf08;hpb=0cca0c495c7dc29d134a10d7eed5de1f377c99bf;p=lugaru.git diff --git a/Source/Text.h b/Source/Text.h index bc314b1..201c9bf 100644 --- a/Source/Text.h +++ b/Source/Text.h @@ -1,3 +1,24 @@ +/* +Copyright (C) 2003, 2010 - Wolfire Games + +This file is part of Lugaru. + +Lugaru is free software; you can redistribute it and/or +modify it under the terms of the GNU General Public License +as published by the Free Software Foundation; either version 2 +of the License, or (at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + +See the GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program; if not, write to the Free Software +Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. +*/ + #ifndef _TEXT_H_ #define _TEXT_H_ @@ -6,25 +27,30 @@ #include "Quaternions.h" //#include "Files.h" #include "Quaternions.h" -#include "gl.h" +#include "gamegl.h" #include "TGALoader.h" +#include "Texture.h" -class Text{ +class Text +{ public: - GLuint FontTexture; - GLuint base; - - void LoadFontTexture(char *fileName); - void BuildFont(); - void glPrint(float x, float y, char *string, int set, float size, float width, float height); - void glPrintOutline(float x, float y, char *string, int set, float size, float width, float height); - void glPrint(float x, float y, char *string, int set, float size, float width, float height,int start,int end); - void glPrintOutline(float x, float y, char *string, int set, float size, float width, float height,int start,int end); - void glPrintOutlined(float x, float y, char *string, int set, float size, float width, float height); - void glPrintOutlined(float r, float g, float b, float x, float y, char *string, int set, float size, float width, float height); - - Text(); - ~Text(); + Texture FontTexture; + GLuint base; + + void LoadFontTexture(const char *fileName); + void BuildFont(); + void glPrint(float x, float y, const char *string, int set, float size, float width, float height); + void glPrintOutline(float x, float y, const char *string, int set, float size, float width, float height); + void glPrint(float x, float y, const char *string, int set, float size, float width, float height, int start, int end); + void glPrintOutline(float x, float y, const char *string, int set, float size, float width, float height, int start, int end); + void glPrintOutlined(float x, float y, const char *string, int set, float size, float width, float height); + void glPrintOutlined(float r, float g, float b, float x, float y, const char *string, int set, float size, float width, float height); + + Text(); + ~Text(); + +private: + void _glPrint(float x, float y, const char *string, int set, float size, float width, float height, int start, int end, int offset); }; -#endif \ No newline at end of file +#endif