X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FTerrain.h;h=c375687f4aa4f52ece092a7e85fcec5c10905d84;hb=3455f3a84eef6a73f39a4267da445c7998c3515e;hp=bc57ca061e52fbde0a4b4aa82e355f1dd7ef2067;hpb=cd043e3f9e26c2b3406b40a354c2840941e9db7f;p=lugaru.git diff --git a/Source/Terrain.h b/Source/Terrain.h index bc57ca0..c375687 100644 --- a/Source/Terrain.h +++ b/Source/Terrain.h @@ -1,5 +1,6 @@ /* Copyright (C) 2003, 2010 - Wolfire Games +Copyright (C) 2010-2016 - Lugaru contributors (see AUTHORS file) This file is part of Lugaru. @@ -23,7 +24,7 @@ along with Lugaru. If not, see . #include "gamegl.h" #include "Frustum.h" #include "Lights.h" -#include "TGALoader.h" +#include "ImageIO.h" #include "Quaternions.h" #include "Quaternions.h" #include "Texture.h" @@ -109,7 +110,6 @@ public: void MakeDecalLock(int type, XYZ where, int whichx, int whichy, float size, float opacity, float rotation); int lineTerrain(XYZ p1, XYZ p2, XYZ *p); float getHeight(float pointx, float pointz); - float getHeightExtrude(float pointx, float pointz, float point2x, float point2z); float getOpacity(float pointx, float pointz); XYZ getLighting(float pointx, float pointz); XYZ getNormal(float pointx, float pointz); @@ -117,14 +117,13 @@ public: void UpdateTransparency(int whichx, int whichy); void UpdateTransparencyother(int whichx, int whichy); void UpdateTransparencyotherother(int whichx, int whichy); - bool load(const char *fileName); + bool load(const std::string& fileName); void CalculateNormals(); void drawdecals(); void draw(int layer); void drawpatch(int whichx, int whichy, float opacity); void drawpatchother(int whichx, int whichy, float opacity); void drawpatchotherother(int whichx, int whichy, float opacity); - void DoLighting(); void DoShadows(); Terrain();