X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FTerrain.cpp;h=1683dfc88c0426cd7d2ab8b79bfd903e565a2d0e;hb=85f9eeb8f438d6d542c0c7b7446b31585cc9c23d;hp=a102e523f4c86cfaa235e873dff77e2ad26e521d;hpb=85c66654b25752485c9a4b4c534263df78e0ff78;p=lugaru.git diff --git a/Source/Terrain.cpp b/Source/Terrain.cpp index a102e52..1683dfc 100644 --- a/Source/Terrain.cpp +++ b/Source/Terrain.cpp @@ -1,6 +1,27 @@ +/* +Copyright (C) 2003, 2010 - Wolfire Games + +This file is part of Lugaru. + +Lugaru is free software; you can redistribute it and/or +modify it under the terms of the GNU General Public License +as published by the Free Software Foundation; either version 2 +of the License, or (at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + +See the GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program; if not, write to the Free Software +Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. +*/ + +#include "Game.h" #include "Terrain.h" #include "Objects.h" -#include "Game.h" extern XYZ viewer; extern float viewdistance; extern float lightambient[3],lightbrightness[3]; @@ -350,7 +371,7 @@ void Terrain::UpdateVertexArray(int whichx, int whichy){ } -bool Terrain::load(char *fileName) +bool Terrain::load(const char *fileName) { static long i,j; static long x,y; @@ -359,8 +380,12 @@ bool Terrain::load(char *fileName) float temptexdetail=texdetail; texdetail=terraindetail; //LoadTGA( fileName ); + + // Fixing filename so that it works with its own os + char * FixedFN = ConvertFileName(fileName); + unsigned char fileNamep[256]; - CopyCStringToPascal(fileName,fileNamep); + CopyCStringToPascal(FixedFN, fileNamep); //Load Image upload_image( fileNamep ,0); @@ -1495,7 +1520,7 @@ Terrain::Terrain() memset(patchobjectnum, 0, sizeof(patchobjectnum)); memset(patchobjects, 0, sizeof(patchobjects)); - scale = 0; + scale = 1.0f; type = 0; memset(heightmap, 0, sizeof(heightmap)); memset(normals, 0, sizeof(normals));