X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FTGALoader.cpp;h=89d28be7c7d4d1fd0d194bb6c8288dd30885844e;hb=440a61a70a5eb14dea5d26aa7cd050e0a3e0e069;hp=8908282cc45af4ce9b51c6dbb1e1d3abea40013b;hpb=0cca0c495c7dc29d134a10d7eed5de1f377c99bf;p=lugaru.git diff --git a/Source/TGALoader.cpp b/Source/TGALoader.cpp index 8908282..89d28be 100644 --- a/Source/TGALoader.cpp +++ b/Source/TGALoader.cpp @@ -1,6 +1,27 @@ +/* +Copyright (C) 2003, 2010 - Wolfire Games + +This file is part of Lugaru. + +Lugaru is free software; you can redistribute it and/or +modify it under the terms of the GNU General Public License +as published by the Free Software Foundation; either version 2 +of the License, or (at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + +See the GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program; if not, write to the Free Software +Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. +*/ + /**> HEADER FILES <**/ -#include "TGALoader.h" #include "Game.h" +#include "TGALoader.h" extern float texdetail; extern TGAImageRec texture; @@ -19,7 +40,7 @@ bool upload_image(const unsigned char* filePath, bool hasalpha) pgame->LoadingScreen(); } -#ifdef WIN32 +#if !PLATFORM_MACOSX // for Windows, just use TGA loader for now char fileName[ 256]; @@ -264,4 +285,4 @@ TGAImageRec* LoadTGA( char *filename ) // Close The File fclose( file ); return &texture; -} \ No newline at end of file +}