X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FSkybox.cpp;h=0797722026b6d0b4672f33cbc3e1d3bd7658227d;hb=94df0906c159318cb39bb4ee063336ba3cf51ccb;hp=cb9505e61f6590ec896a631a463f05033c07fc79;hpb=87ff660bf58766ab705a749e72e04154ccf5a737;p=lugaru.git diff --git a/Source/Skybox.cpp b/Source/Skybox.cpp index cb9505e..0797722 100644 --- a/Source/Skybox.cpp +++ b/Source/Skybox.cpp @@ -1,22 +1,21 @@ /* Copyright (C) 2003, 2010 - Wolfire Games +Copyright (C) 2010-2016 - Lugaru contributors (see AUTHORS file) This file is part of Lugaru. -Lugaru is free software; you can redistribute it and/or -modify it under the terms of the GNU General Public License -as published by the Free Software Foundation; either version 2 -of the License, or (at your option) any later version. +Lugaru is free software; you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation; either version 2 of the License, or +(at your option) any later version. -This program is distributed in the hope that it will be useful, +Lugaru is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. - -See the GNU General Public License for more details. +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with this program; if not, write to the Free Software -Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. +along with Lugaru. If not, see . */ #include "Skybox.h" @@ -30,9 +29,8 @@ extern float skyboxr; extern float skyboxg; extern float skyboxb; -void -SkyBox::load (const char *ffront, const char *fleft, const char *fback, - const char *fright, const char *fup, const char *fdown) +void SkyBox::load (const char *ffront, const char *fleft, const char *fback, + const char *fright, const char *fup, const char *fdown) { front.load(ffront, true, false); left.load(fleft, true, false); @@ -42,7 +40,7 @@ SkyBox::load (const char *ffront, const char *fleft, const char *fback, down.load(fdown, true, false); } -void SkyBox::draw() +void SkyBox::draw() { static float size = viewdistance / 4; glPushMatrix();