X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FSkeleton.cpp;h=b338724bf0a529062597b42eb61771eb7eb17f28;hb=cfdbe0ad0521045b27a60dbb1c963ea6dfdcda5a;hp=8d4247bae71b5d9341aaab96dce3da4e7a25ff93;hpb=7a0b90b30144f63105f6efd8f0d969862934b046;p=lugaru.git diff --git a/Source/Skeleton.cpp b/Source/Skeleton.cpp index 8d4247b..b338724 100644 --- a/Source/Skeleton.cpp +++ b/Source/Skeleton.cpp @@ -31,7 +31,6 @@ extern Skeleton testskeleton; extern Terrain terrain; extern Objects objects; extern int environment; -extern float terraindetail; extern float camerashake; extern bool freeze; extern int detail; @@ -44,7 +43,6 @@ extern int tutoriallevel; extern int whichjointstartarray[26]; extern int whichjointendarray[26]; -extern Game * pgame; extern bool visibleloading; void dealloc2(void* param){ @@ -194,8 +192,8 @@ float Skeleton::DoConstraints(XYZ *coords,float *scale) if(free){ freetime+=multiplier; - whichpatchx=coords->x/(terrain.size/subdivision*terrain.scale*terraindetail); - whichpatchz=coords->z/(terrain.size/subdivision*terrain.scale*terraindetail); + whichpatchx=coords->x/(terrain.size/subdivision*terrain.scale); + whichpatchz=coords->z/(terrain.size/subdivision*terrain.scale); terrainlight=*coords; objects.SphereCheckPossible(&terrainlight, 1); @@ -836,7 +834,7 @@ void Animation::Load(const char *filename, int aheight, int aattack) height=aheight; attack=aattack; - if(visibleloading)pgame->LoadingScreen(); + if(visibleloading) Game::LoadingScreen(); tfile=fopen( fixedFN, "rb" ); if(tfile){