X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FPerson.h;h=56d4f5490b87fe0562558594702b723037d25f97;hb=fe7e2a8681a5988af06f7cbd24b3c8cc447b0738;hp=5c5a96983c2c17abffd02dc568d22232c8736183;hpb=d5ff767196019eeb0001f921365bb1e4060eee5b;p=lugaru.git diff --git a/Source/Person.h b/Source/Person.h index 5c5a969..56d4f54 100644 --- a/Source/Person.h +++ b/Source/Person.h @@ -33,6 +33,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include "Sprite.h" #include #include "Weapons.h" +#include "Animation.h" #define passivetype 0 #define guardtype 1 @@ -322,32 +323,68 @@ class Person void DoBloodBig(float howmuch, int which); bool DoBloodBigWhere(float howmuch, int which, XYZ where); - bool wasIdle(); - bool isIdle(); + bool wasIdle() + { + return animation_bits[currentanimation] & ab_idle; + } + bool isIdle() + { + return animation_bits[targetanimation] & ab_idle; + } int getIdle(); - bool isSitting(); - bool isSleeping(); - - - bool wasCrouch(); - bool isCrouch(); + bool isSitting() + { + return animation_bits[targetanimation] & ab_sit; + } + + bool isSleeping() + { + return animation_bits[targetanimation] & ab_sleep; + } + + bool wasCrouch() + { + return animation_bits[currentanimation] & ab_crouch; + } + bool isCrouch() + { + return animation_bits[targetanimation] & ab_crouch; + } int getCrouch(); - bool wasStop(); - bool isStop(); + bool wasStop() + { + return animation_bits[currentanimation] & ab_stop; + } + bool isStop() + { + return animation_bits[targetanimation] & ab_stop; + } int getStop(); bool wasSneak(); bool isSneak(); int getSneak(); - bool wasRun(); - bool isRun(); + bool wasRun() + { + return animation_bits[currentanimation] & ab_run; + } + bool isRun() + { + return animation_bits[targetanimation] & ab_run; + } int getRun(); - - bool wasLanding(); - bool isLanding(); + + bool wasLanding() + { + return animation_bits[currentanimation] & ab_land; + } + bool isLanding() + { + return animation_bits[targetanimation] & ab_land; + } int getLanding(); bool wasLandhard();