X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FPerson.cpp;h=716130cd9957c71f6a6ad2b1405a93eff983f3dc;hb=1994d4975f864a17540733a03a811a962083039a;hp=cf4a6fbcac35bc34b8fb34b7b10d23166a18c507;hpb=de7834267e2ff8f28a2cb49647fc91e060686e93;p=lugaru.git diff --git a/Source/Person.cpp b/Source/Person.cpp index cf4a6fb..716130c 100644 --- a/Source/Person.cpp +++ b/Source/Person.cpp @@ -88,8 +88,6 @@ extern float damagetaken; extern int hostile; extern float hostiletime; -extern int mainmenu; - extern int numfalls; extern int numflipfail; extern int numseen; @@ -1465,7 +1463,7 @@ void Person::DoHead(){ static XYZ facing; static float lookspeed=500; - if(!freeze&&!winfreeze&&(!mainmenu||!gamestarted)){ + if(!freeze&&!winfreeze){ //head facing targetheadrotation=(float)((int)((0-rotation-targetheadrotation+180)*100)%36000)/100; @@ -5050,12 +5048,6 @@ void Person::DoStuff(){ targetanimation=getRun(); targetframe=0; } - /*static float toggledelay; - toggledelay-=multiplier; - if(toggledelay<0){ - toggledelay=1; - if(Random()%3==0)superruntoggle=1-superruntoggle; - }*/ } if(weaponactive==-1&&num_weapons>0){ if(weapons.type[weaponids[0]]==staff){ @@ -5154,10 +5146,6 @@ void Person::DoStuff(){ if(!skeleton.free)Sprite::MakeSprite(bloodsprite, DoRotation((skeleton.joints[skeleton.jointlabels[abdomen]].position+skeleton.joints[skeleton.jointlabels[abdomen]].position)/2,0,rotation,0)*scale+coords,bloodvel, 1,1,1, .05, 1); } } - /*if(id==0){ - bloodloss+=deathbleeding*40; - deathbleeding=0; - }*/ bloodloss+=deathbleeding*multiplier*80; deathbleeding-=multiplier*1.6; //if(id==0)deathbleeding-=multiplier*.2; @@ -5231,10 +5219,6 @@ void Person::DoStuff(){ if(endy>skeleton.skinsize-1){endy=skeleton.skinsize-1;bleeding=0;} if(endx