X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FPerson.cpp;h=6e527fb1e9d0eccc0fb78b2204aead82d6ae5274;hb=ce5a0f8dd7372931070554e6a963d6e715ea69b7;hp=a6a9c504a2e32c26be88915a9a408704d1382473;hpb=291ea8c0692472bcf99ccd089b6de45610be85b9;p=lugaru.git diff --git a/Source/Person.cpp b/Source/Person.cpp index a6a9c50..6e527fb 100644 --- a/Source/Person.cpp +++ b/Source/Person.cpp @@ -28,7 +28,6 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include "Game.h" extern float multiplier; -extern int channels[100]; extern Terrain terrain; extern float gravity; extern int environment; @@ -85,6 +84,8 @@ extern int indialogue; extern bool gamestarted; +Person player[maxplayers]; + void Person::CheckKick() { if (!(hasvictim @@ -1502,7 +1503,7 @@ void Person::DoAnimations(){ if(targetanimation==rollanim&&targetframe==3&&onfire){ onfire=0; emit_sound_at(fireendsound, coords); - OPENAL_SetPaused(channels[stream_firesound], true); + pause_sound(stream_firesound); deathbleeding=0; } @@ -3555,7 +3556,7 @@ void Person::DoAnimations(){ escapednum++; targetanimation=rollanim; coords+=facing; - if(id==0)OPENAL_SetPaused(channels[whooshsound], true); + if(id==0)pause_sound(whooshsound); } lastfeint=0; } @@ -3578,7 +3579,7 @@ void Person::DoAnimations(){ escapednum++; targetanimation=rollanim; coords+=facing*2; - if(id==0)OPENAL_SetPaused(channels[whooshsound], true); + if(id==0)pause_sound(whooshsound); } lastfeint=0; } @@ -4410,7 +4411,7 @@ void Person::DoStuff(){ } if(skeleton.free==1){ - if(id==0)OPENAL_SetPaused(channels[whooshsound], true); + if(id==0)pause_sound(whooshsound); if(!dead){ //If knocked over, open hands and close mouth @@ -4473,7 +4474,7 @@ void Person::DoStuff(){ skeleton.longdead+=(2000-findLength(&average))*multiplier+multiplier; if(skeleton.longdead>2000){ if(skeleton.longdead>6000){ - if(id==0)OPENAL_SetPaused(channels[whooshsound], true); + if(id==0)pause_sound(whooshsound); skeleton.free=3; DrawSkeleton(); skeleton.free=2; @@ -4582,7 +4583,7 @@ void Person::DoStuff(){ if(findLength(&average)<10&&!dead&&skeleton.free){ skeleton.longdead+=(2000-findLength(&average))*multiplier+multiplier; if(skeleton.longdead>(damage+500)*1.5){ - if(id==0)OPENAL_SetPaused(channels[whooshsound], true); + if(id==0)pause_sound(whooshsound); skeleton.free=0; velocity=0; XYZ middle; @@ -5294,7 +5295,7 @@ void Person::DoStuff(){ onterrain=1; if(id==0){ - OPENAL_SetPaused(channels[whooshsound], true); + pause_sound(whooshsound); OPENAL_SetVolume(channels[whooshsound], 0); } @@ -6183,7 +6184,7 @@ int Person::SphereCheck(XYZ *p1,float radius, XYZ *p, XYZ *move, float *rotate, onterrain=1; if(id==0){ - OPENAL_SetPaused(channels[whooshsound], true); + pause_sound(whooshsound); OPENAL_SetVolume(channels[whooshsound], 0); }