X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FPerson.cpp;h=47212bd59ac3eee01265620103cc9898e86e4f63;hb=bbf8873b80baf3cb468ac12b3f62b0938320fef1;hp=25713a4905ec3d87d9ea704e29eef14c35f30b33;hpb=227187d94fd5b9582bb8513205f127b3b5078d81;p=lugaru.git diff --git a/Source/Person.cpp b/Source/Person.cpp index 25713a4..47212bd 100644 --- a/Source/Person.cpp +++ b/Source/Person.cpp @@ -28,7 +28,6 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include "Game.h" extern float multiplier; -extern int channels[100]; extern Terrain terrain; extern float gravity; extern int environment; @@ -49,7 +48,6 @@ extern bool osx; extern bool autoslomo; extern float camerashake; extern float woozy; -extern float terraindetail; extern float viewdistance; extern float blackout; extern int difficulty; @@ -85,6 +83,8 @@ extern int indialogue; extern bool gamestarted; +Person player[maxplayers]; + void Person::CheckKick() { if (!(hasvictim @@ -123,7 +123,8 @@ void Person::CheckKick() velocity=facing*-10; velocity.y=5; skeleton.free=0; - if(id==0)OPENAL_SetPaused(channels[whooshsound], false); + if(id==0) + resume_stream(whooshsound); award_bonus(id, cannon); } @@ -1322,8 +1323,8 @@ void Person::RagDoll(bool checkcollision){ skeleton.joints[j].position-=average; } - whichpatchx=coords.x/(terrain.size/subdivision*terrain.scale*terraindetail); - whichpatchz=coords.z/(terrain.size/subdivision*terrain.scale*terraindetail); + whichpatchx=coords.x/(terrain.size/subdivision*terrain.scale); + whichpatchz=coords.z/(terrain.size/subdivision*terrain.scale); if(terrain.patchobjectnum[whichpatchx][whichpatchz]) for(l=0;l2000){ if(skeleton.longdead>6000){ - if(id==0)OPENAL_SetPaused(channels[whooshsound], true); + if(id==0)pause_sound(whooshsound); skeleton.free=3; DrawSkeleton(); skeleton.free=2; @@ -4578,7 +4582,7 @@ void Person::DoStuff(){ if(findLength(&average)<10&&!dead&&skeleton.free){ skeleton.longdead+=(2000-findLength(&average))*multiplier+multiplier; if(skeleton.longdead>(damage+500)*1.5){ - if(id==0)OPENAL_SetPaused(channels[whooshsound], true); + if(id==0)pause_sound(whooshsound); skeleton.free=0; velocity=0; XYZ middle; @@ -5290,7 +5294,7 @@ void Person::DoStuff(){ onterrain=1; if(id==0){ - OPENAL_SetPaused(channels[whooshsound], true); + pause_sound(whooshsound); OPENAL_SetVolume(channels[whooshsound], 0); } @@ -6179,7 +6183,7 @@ int Person::SphereCheck(XYZ *p1,float radius, XYZ *p, XYZ *move, float *rotate, onterrain=1; if(id==0){ - OPENAL_SetPaused(channels[whooshsound], true); + pause_sound(whooshsound); OPENAL_SetVolume(channels[whooshsound], 0); }