X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FPerson.cpp;h=05eeb5f7218bc9fa9bb48a02b4fbdc25dbdd59cc;hb=d5ff767196019eeb0001f921365bb1e4060eee5b;hp=c8f91191108d48455cf37d4f1dbf6fb9b4eeb6d6;hpb=db2e2199f99aac924e695799551bf8fdbe164247;p=lugaru.git diff --git a/Source/Person.cpp b/Source/Person.cpp index c8f9119..05eeb5f 100644 --- a/Source/Person.cpp +++ b/Source/Person.cpp @@ -24,9 +24,10 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include "openal_wrapper.h" #include "Animation.h" #include "Sounds.h" +#include "Awards.h" +#include "Game.h" extern float multiplier; -extern OPENAL_SAMPLE *samp[100]; extern int channels[100]; extern Terrain terrain; extern float gravity; @@ -52,11 +53,8 @@ extern float terraindetail; extern float viewdistance; extern float blackout; extern int difficulty; -extern Weapons weapons; extern bool decals; extern float fadestart; -extern Person player[maxplayers]; -extern int numplayers; extern bool freeze; extern bool winfreeze; extern float flashamount,flashr,flashg,flashb; @@ -107,7 +105,6 @@ extern int indialogue; extern bool gamestarted; -extern OPENAL_STREAM * strm[20]; extern "C" void PlaySoundEx(int channel, OPENAL_SAMPLE *sptr, OPENAL_DSPUNIT *dsp, signed char startpaused); extern "C" void PlayStreamEx(int chan, OPENAL_STREAM *sptr, OPENAL_DSPUNIT *dsp, signed char startpaused); @@ -222,7 +219,7 @@ void Person::CatchFire(){ vel[1]=velocity.y; vel[2]=velocity.z; //PlaySoundEx( firesound, samp[firesound], NULL, true); - PlayStreamEx( stream_firesound, strm[stream_firesound], NULL, true); + PlayStreamEx( stream_firesound, samp[stream_firesound], NULL, true); OPENAL_3D_SetAttributes(channels[stream_firesound], gLoc, vel); OPENAL_SetVolume(channels[stream_firesound], 256); OPENAL_SetPaused(channels[stream_firesound], false);