X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FOpenGL_Windows.cpp;h=b1e158cb03f6feb24e6a733ec0b91f81e3168591;hb=aaed539630d0da64431735dcc15b45fafa324f5d;hp=7fbeb494e423053f40bb92037ef9eae2f931f84e;hpb=f9ef2c2bd027be01928effcabcee2efe21d83dd2;p=lugaru.git diff --git a/Source/OpenGL_Windows.cpp b/Source/OpenGL_Windows.cpp index 7fbeb49..b1e158c 100644 --- a/Source/OpenGL_Windows.cpp +++ b/Source/OpenGL_Windows.cpp @@ -19,10 +19,7 @@ along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ - -#ifdef WIN32 -#include -#endif +#define USE_DEVIL 0 #ifndef USE_DEVIL # ifdef WIN32 @@ -37,10 +34,13 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include "Game.h" #else - #include - #include - #include #include "Game.h" + extern "C" { + #include "zlib.h" + #include "png.h" + #include "jpeglib.h" + } + static bool load_image(const char * fname, TGAImageRec & tex); static bool load_png(const char * fname, TGAImageRec & tex); static bool load_jpg(const char * fname, TGAImageRec & tex); @@ -255,9 +255,10 @@ Boolean gDone = false, gfFrontProcess = true; Game * pgame = 0; - +#ifndef WIN32 static int _argc = 0; static char **_argv = NULL; +#endif bool cmdline(const char *cmd) { @@ -1574,7 +1575,6 @@ int main(int argc, char **argv) LOGFUNC; #ifndef WIN32 // this is in WinMain, too. - logger.start(true); memset( &g_theKeys, 0, sizeof( KeyMap)); #endif @@ -1705,7 +1705,7 @@ int main(int argc, char **argv) std::string e = "Caught exception: "; e += error.what(); - LOG(e, Logger::LOG_ERR); + LOG(e); MessageBox(g_windowHandle, error.what(), "ERROR", MB_OK | MB_ICONEXCLAMATION); } @@ -2364,8 +2364,6 @@ int main(int argc, char **argv) } } - logger.start(true); - memset( &g_theKeys, 0, sizeof( KeyMap)); unsigned int i = 0;