X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FOpenGL_Windows.cpp;h=9374b1f8f41d4acbdd1594b4248cd2deecd4e1a7;hb=632e2b65b7e3a0fd5e526b5bf5c28ce44371f2f6;hp=27a1c3645727db98c6e6329f5dc1431a9e380ace;hpb=3b05abdd90ab43f17da48a79cc0d0348e74b7d97;p=lugaru.git diff --git a/Source/OpenGL_Windows.cpp b/Source/OpenGL_Windows.cpp index 27a1c36..9374b1f 100644 --- a/Source/OpenGL_Windows.cpp +++ b/Source/OpenGL_Windows.cpp @@ -58,6 +58,8 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. static bool save_png(const char * fname); #endif +#include "openal_wrapper.h" + // ADDED GWC #ifdef _MSC_VER #pragma comment(lib, "opengl32.lib") @@ -125,8 +127,6 @@ extern float volume; #include #endif -#include "fmod.h" - #include "res/resource.h" using namespace std; @@ -1165,7 +1165,7 @@ void DoUpdate (Game & game) AbsoluteTime currTime = UpTime (); static int num_channels = 0; - num_channels += FSOUND_GetChannelsPlaying(); + num_channels += OPENAL_GetChannelsPlaying(); double deltaTime = (float) AbsoluteDeltaToDuration (currTime, start); if (0 > deltaTime) // if negative microseconds @@ -1589,58 +1589,58 @@ int main(int argc, char **argv) } extern int channels[100]; - extern FSOUND_SAMPLE * samp[100]; - extern FSOUND_STREAM * strm[20]; + extern OPENAL_SAMPLE * samp[100]; + extern OPENAL_STREAM * strm[20]; - extern "C" void PlaySoundEx(int chan, FSOUND_SAMPLE *sptr, FSOUND_DSPUNIT *dsp, signed char startpaused) + extern "C" void PlaySoundEx(int chan, OPENAL_SAMPLE *sptr, OPENAL_DSPUNIT *dsp, signed char startpaused) { - const FSOUND_SAMPLE * currSample = FSOUND_GetCurrentSample(channels[chan]); + const OPENAL_SAMPLE * currSample = OPENAL_GetCurrentSample(channels[chan]); if (currSample && currSample == samp[chan]) { - if (FSOUND_GetPaused(channels[chan])) + if (OPENAL_GetPaused(channels[chan])) { - FSOUND_StopSound(channels[chan]); - channels[chan] = FSOUND_FREE; + OPENAL_StopSound(channels[chan]); + channels[chan] = OPENAL_FREE; } - else if (FSOUND_IsPlaying(channels[chan])) + else if (OPENAL_IsPlaying(channels[chan])) { - int loop_mode = FSOUND_GetLoopMode(channels[chan]); - if (loop_mode & FSOUND_LOOP_OFF) + int loop_mode = OPENAL_GetLoopMode(channels[chan]); + if (loop_mode & OPENAL_LOOP_OFF) { - channels[chan] = FSOUND_FREE; + channels[chan] = OPENAL_FREE; } } } else { - channels[chan] = FSOUND_FREE; + channels[chan] = OPENAL_FREE; } - channels[chan] = FSOUND_PlaySoundEx(channels[chan], sptr, dsp, startpaused); + channels[chan] = OPENAL_PlaySoundEx(channels[chan], sptr, dsp, startpaused); if (channels[chan] < 0) { - channels[chan] = FSOUND_PlaySoundEx(FSOUND_FREE, sptr, dsp, startpaused); + channels[chan] = OPENAL_PlaySoundEx(OPENAL_FREE, sptr, dsp, startpaused); } } - extern "C" void PlayStreamEx(int chan, FSOUND_STREAM *sptr, FSOUND_DSPUNIT *dsp, signed char startpaused) + extern "C" void PlayStreamEx(int chan, OPENAL_STREAM *sptr, OPENAL_DSPUNIT *dsp, signed char startpaused) { - const FSOUND_SAMPLE * currSample = FSOUND_GetCurrentSample(channels[chan]); - if (currSample && currSample == FSOUND_Stream_GetSample(sptr)) + const OPENAL_SAMPLE * currSample = OPENAL_GetCurrentSample(channels[chan]); + if (currSample && currSample == OPENAL_Stream_GetSample(sptr)) { - FSOUND_StopSound(channels[chan]); - FSOUND_Stream_Stop(sptr); + OPENAL_StopSound(channels[chan]); + OPENAL_Stream_Stop(sptr); } else { - FSOUND_Stream_Stop(sptr); - channels[chan] = FSOUND_FREE; + OPENAL_Stream_Stop(sptr); + channels[chan] = OPENAL_FREE; } - channels[chan] = FSOUND_Stream_PlayEx(channels[chan], sptr, dsp, startpaused); + channels[chan] = OPENAL_Stream_PlayEx(channels[chan], sptr, dsp, startpaused); if (channels[chan] < 0) { - channels[chan] = FSOUND_Stream_PlayEx(FSOUND_FREE, sptr, dsp, startpaused); + channels[chan] = OPENAL_Stream_PlayEx(OPENAL_FREE, sptr, dsp, startpaused); } }