X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FOpenGL_Windows.cpp;h=7b68b8f4849445fabf0121c08fe09418e52d8574;hb=88ca07d019951682ca9ece7030db83cf57389be1;hp=7fbeb494e423053f40bb92037ef9eae2f931f84e;hpb=9a5f2758e538d9216d255b4797f042a1b6874272;p=lugaru.git diff --git a/Source/OpenGL_Windows.cpp b/Source/OpenGL_Windows.cpp index 7fbeb49..7b68b8f 100644 --- a/Source/OpenGL_Windows.cpp +++ b/Source/OpenGL_Windows.cpp @@ -19,10 +19,13 @@ along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ - +/* No need for Visual Leak Detector #ifdef WIN32 #include #endif +*/ + +#define USE_DEVIL 0 #ifndef USE_DEVIL # ifdef WIN32 @@ -37,10 +40,13 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include "Game.h" #else - #include - #include - #include #include "Game.h" + extern "C" { + #include "zlib.h" + #include "png.h" + #include "jpeglib.h" + } + static bool load_image(const char * fname, TGAImageRec & tex); static bool load_png(const char * fname, TGAImageRec & tex); static bool load_jpg(const char * fname, TGAImageRec & tex); @@ -255,9 +261,10 @@ Boolean gDone = false, gfFrontProcess = true; Game * pgame = 0; - +#ifndef WIN32 static int _argc = 0; static char **_argv = NULL; +#endif bool cmdline(const char *cmd) { @@ -1574,7 +1581,6 @@ int main(int argc, char **argv) LOGFUNC; #ifndef WIN32 // this is in WinMain, too. - logger.start(true); memset( &g_theKeys, 0, sizeof( KeyMap)); #endif @@ -1705,7 +1711,7 @@ int main(int argc, char **argv) std::string e = "Caught exception: "; e += error.what(); - LOG(e, Logger::LOG_ERR); + LOG(e); MessageBox(g_windowHandle, error.what(), "ERROR", MB_OK | MB_ICONEXCLAMATION); } @@ -2364,8 +2370,6 @@ int main(int argc, char **argv) } } - logger.start(true); - memset( &g_theKeys, 0, sizeof( KeyMap)); unsigned int i = 0;