X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FOpenGL_Windows.cpp;h=3aecec5b91a2787e8103f7bea361edf343ddc168;hb=115331fb033ad2a8f4bcd2e1329003d5abd13366;hp=1fa7ec4d39c734ee1ac358d822c8c8ce068e526a;hpb=bbf23bafff5fa21216ae4d182b77180a23d2b99f;p=lugaru.git diff --git a/Source/OpenGL_Windows.cpp b/Source/OpenGL_Windows.cpp index 1fa7ec4..3aecec5 100644 --- a/Source/OpenGL_Windows.cpp +++ b/Source/OpenGL_Windows.cpp @@ -227,7 +227,7 @@ Game * pgame = 0; static int _argc = 0; static char **_argv = NULL; -static bool cmdline(const char *cmd) +bool cmdline(const char *cmd) { for (int i = 1; i < _argc; i++) { @@ -525,7 +525,7 @@ static void sdlEventProc(const SDL_Event &e, Game &game) SDL_WM_ToggleFullScreen(SDL_GetVideoSurface()); } - else if (e.key.keysym.sym < SDLK_LAST) + if (e.key.keysym.sym < SDLK_LAST) { if (KeyTable[e.key.keysym.sym] != 0xffff) SetKey(KeyTable[e.key.keysym.sym]);