X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FOpenGL_Windows.cpp;h=36998186c323d4351157336184096481115cedd5;hb=705156dced26432e41deada8d9811c05d52b44ce;hp=2510aa675d08a60657f46d9fe1c7bec542c322a2;hpb=0275e7eb8d700d736f7d53001834561f06a1e0db;p=lugaru.git diff --git a/Source/OpenGL_Windows.cpp b/Source/OpenGL_Windows.cpp index 2510aa6..3699818 100644 --- a/Source/OpenGL_Windows.cpp +++ b/Source/OpenGL_Windows.cpp @@ -415,7 +415,7 @@ Boolean SetUp (Game & game) static void DoMouse(Game & game) { - if(mainmenu||(abs(game.deltah)<10*realmultiplier*1000&&abs(game.deltav)<10*realmultiplier*1000)) + if(mainmenu|| ( (abs(game.deltah)<10*realmultiplier*1000) && (abs(game.deltav)<10*realmultiplier*1000) )) { game.deltah *= usermousesensitivity; game.deltav *= usermousesensitivity; @@ -482,7 +482,6 @@ void DoUpdate (Game & game) count = multiplier*sps; if(count<2)count=2; - //if(count>10)count=10; realmultiplier=multiplier; multiplier*=gamespeed; @@ -490,9 +489,7 @@ void DoUpdate (Game & game) if(difficulty==0)multiplier*=.8; if(game.loading==4)multiplier*=.00001; - //multiplier*.9; if(slomo&&!mainmenu)multiplier*=slomospeed; - //if(freeze)multiplier*=0.00001; oldmult=multiplier; multiplier/=(float)count;