X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FOpenGL_Windows.cpp;h=24284725e5605a24f0f17a585c04b11b4ae73332;hb=8c25b8cd0c73ebf728cebb2cfbdb256b30fd0310;hp=da5118519eb0526874f7878c36d76767a69cedf1;hpb=58aaf9dc190781f673fd5928277d3ade7434268a;p=lugaru.git diff --git a/Source/OpenGL_Windows.cpp b/Source/OpenGL_Windows.cpp index da51185..2428472 100644 --- a/Source/OpenGL_Windows.cpp +++ b/Source/OpenGL_Windows.cpp @@ -97,6 +97,7 @@ extern Person player[maxplayers]; extern bool vblsync; extern bool stillloading; extern bool showpoints; +extern bool showdamagebar; extern bool alwaysblur; extern bool immediate; extern bool velocityblur; @@ -600,6 +601,7 @@ Boolean SetUp (Game & game) texttoggle=1; alwaysblur=0; showpoints=0; + showdamagebar=0; immediate=0; velocityblur=0; @@ -699,6 +701,8 @@ Boolean SetUp (Game & game) opstream << KeyToChar(game.attackkey); opstream << "\nChat key:\n"; opstream << KeyToChar(game.chatkey); + opstream << "\nDamage bar:\n"; + opstream << showdamagebar; opstream.close(); } if(ipstream){ @@ -845,6 +849,10 @@ Boolean SetUp (Game & game) ipstream.ignore(256,'\n'); ipstream >> string; game.chatkey=CharToKey(string); + ipstream.ignore(256,'\n'); + ipstream.ignore(256,'\n'); + ipstream >> i; + showdamagebar = (i != 0); ipstream.close(); if(detail>2)detail=2;