X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FOpenGL_Windows.cpp;h=09081c497ba0d8b07db0e463fbd521cd65423351;hb=454beca4a2d0a4225e492955cef849ce1a85b0fd;hp=2f92938789c3df346b2195183bbbf06eac6f6c80;hpb=4be3d280fd943394a564e08aae694d2efad6088f;p=lugaru.git diff --git a/Source/OpenGL_Windows.cpp b/Source/OpenGL_Windows.cpp index 2f92938..09081c4 100644 --- a/Source/OpenGL_Windows.cpp +++ b/Source/OpenGL_Windows.cpp @@ -163,10 +163,8 @@ int kContextHeight; Boolean gDone = false; -#ifndef __MINGW32__ static int _argc = 0; static char **_argv = NULL; -#endif bool cmdline(const char *cmd) { @@ -681,10 +679,8 @@ static inline void chdirToAppPath(const char *argv0) int main(int argc, char **argv) { -#ifndef __MINGW32__ _argc = argc; _argv = argv; -#endif // !!! FIXME: we could use a Win32 API for this. --ryan. #ifndef WIN32