X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FOpenGL_Full_Screen.cpp;h=bbd369674b0d3335884c3bc836b87f8b978bbdef;hb=44146d06c780d3aaa283672fedb08b8870ebe1b9;hp=7a932388493b1d578e216e3394b14c147bb0b4a4;hpb=36cc3af3e5074215817ddee16defde754e2ad67f;p=lugaru.git diff --git a/Source/OpenGL_Full_Screen.cpp b/Source/OpenGL_Full_Screen.cpp index 7a93238..bbd3696 100644 --- a/Source/OpenGL_Full_Screen.cpp +++ b/Source/OpenGL_Full_Screen.cpp @@ -1,3 +1,24 @@ +/* +Copyright (C) 2003, 2010 - Wolfire Games + +This file is part of Lugaru. + +Lugaru is free software; you can redistribute it and/or +modify it under the terms of the GNU General Public License +as published by the Free Software Foundation; either version 2 +of the License, or (at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + +See the GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program; if not, write to the Free Software +Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. +*/ + #include "Game.h" #include "nommgr.h" @@ -956,10 +977,12 @@ Boolean SetUp (void) if(detail>2)detail=2; if(detail<0)detail=0; - if(screenwidth>3000)screenwidth=640; if(screenwidth<0)screenwidth=640; - if(screenheight>3000)screenheight=480; if(screenheight<0)screenheight=480; +#if !USE_SDL // we'll take anything that works. + if(screenwidth>3000)screenwidth=640; + if(screenheight>3000)screenheight=480; +#endif }