X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FOpenGL_Full_Screen.cpp;h=bbd369674b0d3335884c3bc836b87f8b978bbdef;hb=44146d06c780d3aaa283672fedb08b8870ebe1b9;hp=694ffd5f16872fde9772a70f05d739ff0bfd4330;hpb=0cca0c495c7dc29d134a10d7eed5de1f377c99bf;p=lugaru.git diff --git a/Source/OpenGL_Full_Screen.cpp b/Source/OpenGL_Full_Screen.cpp index 694ffd5..bbd3696 100644 --- a/Source/OpenGL_Full_Screen.cpp +++ b/Source/OpenGL_Full_Screen.cpp @@ -1,3 +1,24 @@ +/* +Copyright (C) 2003, 2010 - Wolfire Games + +This file is part of Lugaru. + +Lugaru is free software; you can redistribute it and/or +modify it under the terms of the GNU General Public License +as published by the Free Software Foundation; either version 2 +of the License, or (at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + +See the GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program; if not, write to the Free Software +Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. +*/ + #include "Game.h" #include "nommgr.h" @@ -76,7 +97,7 @@ extern float oldgamespeed; #include #include "agl.h" - #include "gl.h" + #include "gamegl.h" #include "glu.h" #endif @@ -956,10 +977,12 @@ Boolean SetUp (void) if(detail>2)detail=2; if(detail<0)detail=0; - if(screenwidth>3000)screenwidth=640; if(screenwidth<0)screenwidth=640; - if(screenheight>3000)screenheight=480; if(screenheight<0)screenheight=480; +#if !USE_SDL // we'll take anything that works. + if(screenwidth>3000)screenwidth=640; + if(screenheight>3000)screenheight=480; +#endif } @@ -1767,4 +1790,4 @@ int main (void) opstream << "Caught exception: " << error.what() << std::endl; opstream.close(); } -} \ No newline at end of file +}