X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FObjects.cpp;h=dd4f4a73ecd370d681c711e607e72f98f5155d4d;hb=f66f0e0b961dd138e4a60554373de9e64abd973b;hp=efb2c00b6373157cf6c0381f4cf1b0849a3bafc4;hpb=af1d37a1d6e36f63c514c20dc6413e9d61146ec6;p=lugaru.git diff --git a/Source/Objects.cpp b/Source/Objects.cpp index efb2c00..dd4f4a7 100644 --- a/Source/Objects.cpp +++ b/Source/Objects.cpp @@ -546,17 +546,17 @@ void Objects::MakeObject(int atype, XYZ where, float ayaw, float ascale) rotx[numobjects] = 0; roty[numobjects] = 0; - if (atype == boxtype) model[numobjects].loaddecal((char *)"Models/Box.solid", 0); - if (atype == cooltype) model[numobjects].loaddecal((char *)"Models/Cool.solid", 0); - if (atype == walltype) model[numobjects].loaddecal((char *)"Models/Wall.solid", 0); - if (atype == tunneltype) model[numobjects].loaddecal((char *)"Models/Tunnel.solid", 0); - if (atype == chimneytype) model[numobjects].loaddecal((char *)"Models/Chimney.solid", 0); - if (atype == spiketype) model[numobjects].load((char *)"Models/Spike.solid", 0); - if (atype == weirdtype) model[numobjects].loaddecal((char *)"Models/Weird.solid", 0); - if (atype == rocktype) model[numobjects].loaddecal((char *)"Models/Rock.solid", 0); - if (atype == treetrunktype) model[numobjects].load((char *)"Models/TreeTrunk.solid", 0); - if (atype == treeleavestype) model[numobjects].load((char *)"Models/Leaves.solid", 0); - if (atype == bushtype) model[numobjects].load((char *)"Models/Bush.solid", 0); + if (atype == boxtype) model[numobjects].loaddecal("Models/Box.solid", 0); + if (atype == cooltype) model[numobjects].loaddecal("Models/Cool.solid", 0); + if (atype == walltype) model[numobjects].loaddecal("Models/Wall.solid", 0); + if (atype == tunneltype) model[numobjects].loaddecal("Models/Tunnel.solid", 0); + if (atype == chimneytype) model[numobjects].loaddecal("Models/Chimney.solid", 0); + if (atype == spiketype) model[numobjects].load("Models/Spike.solid", 0); + if (atype == weirdtype) model[numobjects].loaddecal("Models/Weird.solid", 0); + if (atype == rocktype) model[numobjects].loaddecal("Models/Rock.solid", 0); + if (atype == treetrunktype) model[numobjects].load("Models/TreeTrunk.solid", 0); + if (atype == treeleavestype) model[numobjects].load("Models/Leaves.solid", 0); + if (atype == bushtype) model[numobjects].load("Models/Bush.solid", 0); if (atype == boxtype) friction[numobjects] = 1.5; if (atype == cooltype) friction[numobjects] = 1.5; @@ -572,7 +572,7 @@ void Objects::MakeObject(int atype, XYZ where, float ayaw, float ascale) if (atype == treeleavestype) friction[numobjects] = 0; if (atype == platformtype) { - model[numobjects].loaddecal((char *)"Models/Platform.solid", 0); + model[numobjects].loaddecal("Models/Platform.solid", 0); model[numobjects].Rotate(90, 0, 0); } @@ -636,17 +636,17 @@ void Objects::MakeObject(int atype, XYZ where, float ayaw, float apitch, float a rotx[numobjects] = 0; roty[numobjects] = 0; - if (atype == boxtype) model[numobjects].loaddecal((char *)"Models/Box.solid", 0); - if (atype == cooltype) model[numobjects].loaddecal((char *)"Models/Cool.solid", 0); - if (atype == walltype) model[numobjects].loaddecal((char *)"Models/Wall.solid", 0); - if (atype == tunneltype) model[numobjects].loaddecal((char *)"Models/Tunnel.solid", 0); - if (atype == chimneytype) model[numobjects].loaddecal((char *)"Models/Chimney.solid", 0); - if (atype == spiketype) model[numobjects].load((char *)"Models/Spike.solid", 0); - if (atype == weirdtype) model[numobjects].loaddecal((char *)"Models/Weird.solid", 0); - if (atype == rocktype) model[numobjects].loaddecal((char *)"Models/Rock.solid", 0); - if (atype == treetrunktype) model[numobjects].load((char *)"Models/TreeTrunk.solid", 0); - if (atype == treeleavestype) model[numobjects].load((char *)"Models/Leaves.solid", 0); - if (atype == bushtype) model[numobjects].load((char *)"Models/Bush.solid", 0); + if (atype == boxtype) model[numobjects].loaddecal("Models/Box.solid", 0); + if (atype == cooltype) model[numobjects].loaddecal("Models/Cool.solid", 0); + if (atype == walltype) model[numobjects].loaddecal("Models/Wall.solid", 0); + if (atype == tunneltype) model[numobjects].loaddecal("Models/Tunnel.solid", 0); + if (atype == chimneytype) model[numobjects].loaddecal("Models/Chimney.solid", 0); + if (atype == spiketype) model[numobjects].load("Models/Spike.solid", 0); + if (atype == weirdtype) model[numobjects].loaddecal("Models/Weird.solid", 0); + if (atype == rocktype) model[numobjects].loaddecal("Models/Rock.solid", 0); + if (atype == treetrunktype) model[numobjects].load("Models/TreeTrunk.solid", 0); + if (atype == treeleavestype) model[numobjects].load("Models/Leaves.solid", 0); + if (atype == bushtype) model[numobjects].load("Models/Bush.solid", 0); if (atype == boxtype) friction[numobjects] = 1.5; if (atype == cooltype) friction[numobjects] = 1.5; @@ -665,7 +665,7 @@ void Objects::MakeObject(int atype, XYZ where, float ayaw, float apitch, float a friction[numobjects] = .5; if (atype == platformtype) { - model[numobjects].loaddecal((char *)"Models/Platform.solid", 0); + model[numobjects].loaddecal("Models/Platform.solid", 0); model[numobjects].Rotate(90, 0, 0); }