X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FObjects.cpp;h=a01fc1193598d379c0cc390c5fc7d7d53372ffec;hb=8afdcba610cded0e54b85069ba051268b29669a6;hp=8b4a72c8e4e4945335db0d747c231ad82ca8dbea;hpb=9b2b1b257c8e3f01c4c414fbaab03f59284eef03;p=lugaru.git diff --git a/Source/Objects.cpp b/Source/Objects.cpp index 8b4a72c..a01fc11 100644 --- a/Source/Objects.cpp +++ b/Source/Objects.cpp @@ -31,14 +31,12 @@ extern float multiplier; extern float gravity; extern FRUSTUM frustum; extern Terrain terrain; -extern float terraindetail; extern bool foliage; extern int detail; extern float blurness; extern float windvar; extern float playerdist; extern bool skyboxtexture; -extern Sprites sprites; //Functions @@ -68,8 +66,8 @@ void Objects::SphereCheckPossible(XYZ *p1,float radius) static int whichpatchx; static int whichpatchz; - whichpatchx=p1->x/(terrain.size/subdivision*terrain.scale*terraindetail); - whichpatchz=p1->z/(terrain.size/subdivision*terrain.scale*terraindetail); + whichpatchx=p1->x/(terrain.size/subdivision*terrain.scale); + whichpatchz=p1->z/(terrain.size/subdivision*terrain.scale); if(whichpatchx>=0&&whichpatchz>=0&&whichpatchx0&&terrain.patchobjectnum[whichpatchx][whichpatchz]<500) @@ -505,17 +503,17 @@ void Objects::MakeObject(int atype, XYZ where, float arotation, float ascale){ rotx[numobjects]=0; roty[numobjects]=0; - if(atype==boxtype)model[numobjects].loaddecal((char *)"Data/Models/Box.solid",0); - if(atype==cooltype)model[numobjects].loaddecal((char *)"Data/Models/Cool.solid",0); - if(atype==walltype)model[numobjects].loaddecal((char *)"Data/Models/Wall.solid",0); - if(atype==tunneltype)model[numobjects].loaddecal((char *)"Data/Models/Tunnel.solid",0); - if(atype==chimneytype)model[numobjects].loaddecal((char *)"Data/Models/Chimney.solid",0); - if(atype==spiketype)model[numobjects].load((char *)"Data/Models/Spike.solid",0); - if(atype==weirdtype)model[numobjects].loaddecal((char *)"Data/Models/Weird.solid",0); - if(atype==rocktype)model[numobjects].loaddecal((char *)"Data/Models/Rock.solid",0); - if(atype==treetrunktype)model[numobjects].load((char *)"Data/Models/Treetrunk.solid",0); - if(atype==treeleavestype)model[numobjects].load((char *)"Data/Models/Leaves.solid",0); - if(atype==bushtype)model[numobjects].load((char *)"Data/Models/Bush.solid",0); + if(atype==boxtype)model[numobjects].loaddecal((char *)":Data:Models:Box.solid",0); + if(atype==cooltype)model[numobjects].loaddecal((char *)":Data:Models:Cool.solid",0); + if(atype==walltype)model[numobjects].loaddecal((char *)":Data:Models:Wall.solid",0); + if(atype==tunneltype)model[numobjects].loaddecal((char *)":Data:Models:Tunnel.solid",0); + if(atype==chimneytype)model[numobjects].loaddecal((char *)":Data:Models:Chimney.solid",0); + if(atype==spiketype)model[numobjects].load((char *)":Data:Models:Spike.solid",0); + if(atype==weirdtype)model[numobjects].loaddecal((char *)":Data:Models:Weird.solid",0); + if(atype==rocktype)model[numobjects].loaddecal((char *)":Data:Models:Rock.solid",0); + if(atype==treetrunktype)model[numobjects].load((char *)":Data:Models:Treetrunk.solid",0); + if(atype==treeleavestype)model[numobjects].load((char *)":Data:Models:Leaves.solid",0); + if(atype==bushtype)model[numobjects].load((char *)":Data:Models:Bush.solid",0); if(atype==boxtype)friction[numobjects]=1.5; if(atype==cooltype)friction[numobjects]=1.5; @@ -531,7 +529,7 @@ void Objects::MakeObject(int atype, XYZ where, float arotation, float ascale){ if(atype==treeleavestype)friction[numobjects]=0; if(atype==platformtype){ - model[numobjects].loaddecal((char *)"Data/Models/Platform.solid",0); + model[numobjects].loaddecal((char *)":Data:Models:Platform.solid",0); model[numobjects].Rotate(90,0,0); } @@ -593,17 +591,17 @@ void Objects::MakeObject(int atype, XYZ where, float arotation, float arotation2 rotx[numobjects]=0; roty[numobjects]=0; - if(atype==boxtype)model[numobjects].loaddecal((char *)"Data/Models/Box.solid",0); - if(atype==cooltype)model[numobjects].loaddecal((char *)"Data/Models/Cool.solid",0); - if(atype==walltype)model[numobjects].loaddecal((char *)"Data/Models/Wall.solid",0); - if(atype==tunneltype)model[numobjects].loaddecal((char *)"Data/Models/Tunnel.solid",0); - if(atype==chimneytype)model[numobjects].loaddecal((char *)"Data/Models/Chimney.solid",0); - if(atype==spiketype)model[numobjects].load((char *)"Data/Models/Spike.solid",0); - if(atype==weirdtype)model[numobjects].loaddecal((char *)"Data/Models/Weird.solid",0); - if(atype==rocktype)model[numobjects].loaddecal((char *)"Data/Models/Rock.solid",0); - if(atype==treetrunktype)model[numobjects].load((char *)"Data/Models/Treetrunk.solid",0); - if(atype==treeleavestype)model[numobjects].load((char *)"Data/Models/Leaves.solid",0); - if(atype==bushtype)model[numobjects].load((char *)"Data/Models/Bush.solid",0); + if(atype==boxtype)model[numobjects].loaddecal((char *)":Data:Models:Box.solid",0); + if(atype==cooltype)model[numobjects].loaddecal((char *)":Data:Models:Cool.solid",0); + if(atype==walltype)model[numobjects].loaddecal((char *)":Data:Models:Wall.solid",0); + if(atype==tunneltype)model[numobjects].loaddecal((char *)":Data:Models:Tunnel.solid",0); + if(atype==chimneytype)model[numobjects].loaddecal((char *)":Data:Models:Chimney.solid",0); + if(atype==spiketype)model[numobjects].load((char *)":Data:Models:Spike.solid",0); + if(atype==weirdtype)model[numobjects].loaddecal((char *)":Data:Models:Weird.solid",0); + if(atype==rocktype)model[numobjects].loaddecal((char *)":Data:Models:Rock.solid",0); + if(atype==treetrunktype)model[numobjects].load((char *)":Data:Models:Treetrunk.solid",0); + if(atype==treeleavestype)model[numobjects].load((char *)":Data:Models:Leaves.solid",0); + if(atype==bushtype)model[numobjects].load((char *)":Data:Models:Bush.solid",0); if(atype==boxtype)friction[numobjects]=1.5; if(atype==cooltype)friction[numobjects]=1.5; @@ -621,7 +619,7 @@ void Objects::MakeObject(int atype, XYZ where, float arotation, float arotation2 if(friction[numobjects]==1.5&&fabs(arotation2)>5)friction[numobjects]=.5; if(atype==platformtype){ - model[numobjects].loaddecal((char *)"Data/Models/Platform.solid",0); + model[numobjects].loaddecal((char *)":Data:Models:Platform.solid",0); model[numobjects].Rotate(90,0,0); } @@ -664,7 +662,7 @@ void Objects::DoStuff() XYZ spawnpoint; for(int i=0;i=0&&patchz>=0&&patchx